so I was playing a character in a rifts campaign, and leveled to 3rd level, and I have 1 occ and 2 secondary skills to pick as a dogboy, I am having a little trouble deciding what to take.
the skills my character already has are:
Skills of note:
Skills +lv % Skills +lv %
Language: American 1% _98_% Basic Electronics 5% 54_%
Language: Spanish 3% _75_% Boxing
Language: Dragonese 98% Weapon Systems
Climbing 5% _79_% Gymnastics
Intelligence______ 4% _60_% Cooking 5% 59_%
Radio Basic
Land Navigation 4% _ 68_% Swimming 5% 74_%
Pilot: Hovercraft 5% _ 84_% Sniper
Read Sensory Equip 5% _64_% Wrestling
Running Forced March
Wilderness Survival 5% _64_% ________________ ____ ____%
________________ ___ ____% ________________ ____ ____%
OCC Related ________________ ____ ____%
Field Armorer & Munitions Expert 3% 70% _ ___ ____ ____%
Basic Mechanics (**)5% 74% ________________ ____ ____%
First Aid 5% 74_% ________________ ____ ____%
Parachuting 5% 74_% ________________ ____ ____%
Interrogation Tech. 5% 49_% ________________ ____ ____%
Recognize Weapon quality 5% 59_% ________________ ____ ____%
________________ ___ ____% ________________ ____ ____%
________________ ___ ____% ________________ ____ ____%
________________ ___ ____% Climb Rope /Rappel 2% 78_%
________________ ___ ____% Basic Prowl 44_%
________________ ___ ____% Back Flip 2% 88_%
________________ ___ ____% work Parallel bars/rings 3% 80_%
________________ ___ ____% Sense of Balance 2% 68_%
Weapon Proficiencies:
Energy Pistol
Energy Rifle
Sword
Heavy MD Weapons
now the ones that come to mind, include some additional WP's such as knife, smg, paired weapons (although I will get it at 7th level from H2H Martial arts.
I am also considering additional military, or physical skills, although the character is already pretty much a combat monster.
in our last game session with combat the character "found" a land mine or 2 which trashed a set of body armor (which would cause thinking about demolitions or demolitions disposal. )
the campaign is occuring in a city on the west side of Xitic territory so we also have some access to "training" from the local military
the main issue is my character is an "oversized" Dogboy, (extremely large mutation abnormally) and is of the 15% of dogboys that have the canine style legs, so most power armor and robot vehicles would be problematic. (plus would likely require changing occ's ) although that wouldn't be impossible with enough justification. possibly something Psionic focus, or more special forces/commando.
I don't figure a dogboy with the standard dogboy occ would really do well as an operator, or similar, but some of the setting is already using new west so changing to a gunfighter style occ could potentially work
suggestions would be appreciated
looking for level up skill suggestions
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Re: looking for level up skill suggestions
Take a land vehicle skill like Automobile or Truck....handy for acquiring (relatively) cheap transportation. Hovercraft already covers need for a water-crossing vehicle.
Lore: Demons and Monsters and/or Lore: Magic are also handy for letting you NOT run blind into dark alleys and haunted forests and getting geeked by an amateur spell caster or monster...
Lore: Demons and Monsters and/or Lore: Magic are also handy for letting you NOT run blind into dark alleys and haunted forests and getting geeked by an amateur spell caster or monster...
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"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
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"Trouble rather the Tiger in his Lair,
Than the Sage among his Books,
For all the Empires and Kingdoms,
The Armies and Works that you hold Dear,
Are to him but the Playthings of the Moment,
To be turned over with the Flick of a Finger,
And the Turning of a Page"
--------Rudyard Kipling
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