thoughts on converting Nightbane Talents into Magic Spells?

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Plane
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thoughts on converting Nightbane Talents into Magic Spells?

Unread post by Plane »

page 109 of Dark Designs suggests if you're creating a Talent based on a magic spell that it should be 2-3x as expensive for a Nightbane to use (3-4x if a specializedschool like warlocks/necromancers)

Assuming this doesn't work in reverse (ie halving the cost of talents to use as spells seems way too generaous) do you think in the interest of keeping Talents as a Nightbane niche that going for the maxiumum ratio (4x the PPE cost to cast as a spell) seems like an okay guideline ?
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Marcethus
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Re: thoughts on converting Nightbane Talents into Magic Spells?

Unread post by Marcethus »

Refer to TTGD. It has rules for researching and creating spells.
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Grazzik
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Re: thoughts on converting Nightbane Talents into Magic Spells?

Unread post by Grazzik »

Marcethus wrote: Tue Apr 01, 2025 12:35 pm Refer to TTGD. It has rules for researching and creating spells.
Seconded. A great resource for making magic the way players want it... because it is the PCs that design their own spells. Any effect - whether the result of a talent, psionic, superpower, natural ability, or science fiction - could be packaged up as a spell using these rules.

Feel like you need spells that emulate the effects of fairy food but with the requisites of blood magic? How about manipulating a unified quantum theory to alter gravity and the fabric of the megaverse itself? Perhaps you are a LLW jealous of the Mind Melter down the block or you just want to add 1d6 damage to Call Lightning. Grab a copy of TTGD today!

Warning: don't tell players that, when inventing their own spells, things can go wrong... very wrong. :lol:
annajoy
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Re: thoughts on converting Nightbane Talents into Magic Spells?

Unread post by annajoy »

From my point of view, converting Nightbane Talents into spells at 4× their PPE cost is a reasonable guideline to preserve balance and keep Talents feeling unique. This approach avoids overpowering spellcasters while respecting the distinct role Talents play in the Nightbane system.
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Marcethus
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Re: thoughts on converting Nightbane Talents into Magic Spells?

Unread post by Marcethus »

For me it depends on the player. Their mage character has to have witnessed the talent in use then they do the research to figure out and create a spell based on what they saw.
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