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Posted: Sun May 23, 2004 1:11 pm
by GhostKnight
How about a Demigod Mind Melter? A little MDC so he/she doesn't die on the first hit, and Mind Melters make for great role playing.

Posted: Sun May 23, 2004 4:47 pm
by NMI
Noro - Turbo Jockey
Human - Vagabond

j/k.

Posted: Tue May 25, 2004 4:10 am
by Ice Dragon
o) Hatchling Dragon
o) Godling
o) Superpower Rough Scientist
o) Temporal Warrior
o) Cyber Knight Rahu-Man
o) True Atlantean Undead Slayer

Posted: Tue May 25, 2004 12:57 pm
by Shadow Wyrm
Oni Ninja
Gun Brother
Machine People
Royal Kreegor

Posted: Tue May 25, 2004 9:34 pm
by NMI
Star Child

Posted: Tue May 25, 2004 11:18 pm
by Syndicate
True Atlantian Apok
Blhaze
Mystic Kuznya
Sea Inquisitor
Anti-Monster

Posted: Wed May 26, 2004 8:44 pm
by Devjannz
How about an Atlantean Nomad who is out exploring the Megaverse?

If you have access to the Manhunter Book - I would suggest one of the following: a Kirn Bloodletter with a nifty Kirn Blade, a Chiropti Choirboy, a Smoker (any race) or a human Zone Boy.

Posted: Thu May 27, 2004 2:05 pm
by Syndicate
Gargoyle Mage
Wereserpent Battle magus
Paradox Shaman or Spirit Warrior
Cyber-Knight

Posted: Sat Jun 12, 2004 1:57 am
by RockJock
I think a super powered Bum or Saloon Girl could be a really funny foil for the rest of the group.

Posted: Tue Jun 29, 2004 3:54 pm
by Svartalf
I think I'm going to take the idea for myself... had too much fun with my N&SS School of the Dancing Hurricane martial Arts crusaders not to think that a similar concept in Phase World is a good idea... so I'll give my own comments and if you don't like them, please don't flame, just ask me not to add more :-)

Misfit KotLD wrote:Neo Human, maybe a free Altatan .


a Neo Human? you mean from SA2?
and where in heck are Altacans from?

hummm... Shadow Wyrm... are you sure a Royal Kreeghor has its place in a
Crusader
game? I mean, those are empowered by the Dweller Beneath, and so not much more subject to rehabilitation than vampires

similarly, 6armdemon... well, an Apok is a good idea... but since Atlanteans are strictly non Wormwood natives... I doubt that any (even Aehriza Clansmen) would go deep enough into the Host's pockets to become susceptible to becoming Apoks .
and where are wereserpents from? (the name is familiar, but heck... if I have to go through my whole Palladium library in seach, I'll still be there day after next sunday)

If nobody had suggested the Seljuk operator, I would have said, a Seljuk psi-tech

and at last Rockjock, I'd buy a super powered vagabond... kinda I am a superman but I lack skills... but a saloon bum or bar girl? I mean, how likely are the superpowered to get in the circumstances leading to adopting those? (well, ok, for the bargirl it could be a day job)