Machine People: starting abilities

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Tzephtan

Machine People: starting abilities

Unread post by Tzephtan »

What abilities do Machine People start with?

It's kind of funny that one of the most advanced robot species in Phase World isn't listed as having multioptic eyes or anything.

I've kind of been playing them as being able to take an incorporate technology. Kind of removing the shell and most of the circuitry of an item and using their melding abilities to control and power the device while merging their body around the new component.
Good ol' ICs (integrated components)

But... they gotta start with something better than human vision, right?
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