Posted: Sat Feb 19, 2005 12:30 pm
And I thought that I had a BrainBender.
I'll read and get back to you on this one........
I'll read and get back to you on this one........
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gadrin wrote:yeah, they didn't bother with a detailed background of what happens (prolly woulda screwed the page count of the book up if they did all the details).
I'd just go with whatever you come up with.
for me:
if the Forge can change you into something more, it can do the reverse, only it seems some of the "upgrade" is retained.
it's also a good way for a non-magic/psionic RCC to suddenly become a LLW or MM, if you go by the "letter of the law".![]()
Deus Edge Machina wrote:gadrin wrote:yeah, they didn't bother with a detailed background of what happens (prolly woulda screwed the page count of the book up if they did all the details).
I'd just go with whatever you come up with.
for me:
if the Forge can change you into something more, it can do the reverse, only it seems some of the "upgrade" is retained.
it's also a good way for a non-magic/psionic RCC to suddenly become a LLW or MM, if you go by the "letter of the law".![]()
Seljuk Fallen Knight Ley Line Walker anyone?
Borast wrote:This would have to be about the only legal violation of PB's anti-cross-breeding bias ... You almost become a normal member of your original race. You can breed as well as breathe, so for the most part, the correct answer would seem to be "yes"...
Svartalf wrote:Deus Edge Machina wrote:gadrin wrote:yeah, they didn't bother with a detailed background of what happens (prolly woulda screwed the page count of the book up if they did all the details).
I'd just go with whatever you come up with.
for me:
if the Forge can change you into something more, it can do the reverse, only it seems some of the "upgrade" is retained.
it's also a good way for a non-magic/psionic RCC to suddenly become a LLW or MM, if you go by the "letter of the law".![]()
Seljuk Fallen Knight Ley Line Walker anyone?
Ludicrous... This is one case where I'd impose one choice or the other on the character... a Seljuk, even as a fallen, is inherently non magical... so they'd get psionics and nothing else.
Swift-13 wrote:It doesn't say you become a new species.
Svartalf wrote:Borast wrote:This would have to be about the only legal violation of PB's anti-cross-breeding bias ... You almost become a normal member of your original race. You can breed as well as breathe, so for the most part, the correct answer would seem to be "yes"...
What do you mean? no way a Wolfen Fallen is having kittens with a human or Catyr one... they can breed, but only with members of their former race, or compatible ones...
Zerebus wrote:Now here's the kicker: can a Fallen Cosmo-Knight mate with another Fallen Cosmo-Knight, and if so, can they be of different originating species?
Svartalf wrote:Zerebus wrote:Now here's the kicker: can a Fallen Cosmo-Knight mate with another Fallen Cosmo-Knight, and if so, can they be of different originating species?
Nope, Fallen Knight is not a distinct and unified species
Mate, yes.Zerebus wrote:Now here's the kicker: can a Fallen Cosmo-Knight mate with another Fallen Cosmo-Knight, and if so, can they be of different originating species?
Svartalf wrote:Deus Edge Machina wrote:gadrin wrote:yeah, they didn't bother with a detailed background of what happens (prolly woulda screwed the page count of the book up if they did all the details).
I'd just go with whatever you come up with.
for me:
if the Forge can change you into something more, it can do the reverse, only it seems some of the "upgrade" is retained.
it's also a good way for a non-magic/psionic RCC to suddenly become a LLW or MM, if you go by the "letter of the law".![]()
Seljuk Fallen Knight Ley Line Walker anyone?
Ludicrous... This is one case where I'd impose one choice or the other on the character... a Seljuk, even as a fallen, is inherently non magical... so they'd get psionics and nothing else.
gadrin wrote:Fallen knights are dangerous beings with supernatural strength and endurance, often endowed with magical or psionic powers, and who know a great deal about cosmo-knights and their weaknesses.
so if you started as an average human before you fell, you're not quite the same creature as before.
Deus Edge Machina wrote:Svartalf wrote:Zerebus wrote:Now here's the kicker: can a Fallen Cosmo-Knight mate with another Fallen Cosmo-Knight, and if so, can they be of different originating species?
Nope, Fallen Knight is not a distinct and unified species
True, to an extent.
You keep your appearance, but you lose all your racial abilities, and generally your racial weaknesses.
Like a seljuks inability to cast magic.
Agreed with Edges Ghost. Let's put two and two together, shall we???Edges Ghost wrote:Fallen Knights share looks, need to eat, drink...
Their stats and abilities are determined by subtracting from the Cosmo Knight...
It doesn't say that races with limitations against using magic cannot use it (like, say, Dwarves from palladium)
Seljuk cannot use magic because they have no P.P.E. and cannot build up any base.
Fallen Cosmo Knights get like, half of 1d6x100
But other guys tell me that it brings out my eyes......Deep Edge wrote:What he said...
except with less color clashing.
If its Sarcasm or a Joke, I guess that I don't get it.MattLing wrote:You're all thinking about this way too scientifically.
MattLing wrote:cornholioprime wrote:If its Sarcasm or a Joke, I guess that I don't get it.MattLing wrote:You're all thinking about this way too scientifically.
But if you REALLY mean what you said above, please explain when you return. I don't understand.
No, I'm serious. Cosmo-Knights are a mystical force in a largely (though not entirely) scientific dimension.
Though a Cosmo-Knight is no longer human, you would probably not be able to tell that from a blood sample.
A Wolfen Fallen Cosmo-Knight isn't going to have his sense of smell restored (though I would argue that most Cosmo-Knights already have a sense of smell roughly equivalent to that of a Wolfen anyways).
A Seljuk Fallen Cosmo-Knight isn't going to learn magic, because Seljuks don't learn magic. They just plain don't. Why? Who knows. But a Seljuk has had imprinted on it from Day 1 that s/he can't perform magic. That right there creates the psychic barrier that prevents you from ever learning magic (Step 1: Belief).
And so on and so forth.
I see where you're coming from, but that STILL doesn't create a 100% Barrier to them actually learning Magic. I figure that being turned overnight into a Galactic Powerhouse would change your views of the World (Galaxy) in the first place.MattLing wrote:cornholioprime wrote:If its Sarcasm or a Joke, I guess that I don't get it.MattLing wrote:You're all thinking about this way too scientifically.
But if you REALLY mean what you said above, please explain when you return. I don't understand.
No, I'm serious. Cosmo-Knights are a mystical force in a largely (though not entirely) scientific dimension.
Though a Cosmo-Knight is no longer human, you would probably not be able to tell that from a blood sample.
A Wolfen Fallen Cosmo-Knight isn't going to have his sense of smell restored (though I would argue that most Cosmo-Knights already have a sense of smell roughly equivalent to that of a Wolfen anyways).
A Seljuk Fallen Cosmo-Knight isn't going to learn magic, because Seljuks don't learn magic. They just plain don't. Why? Who knows. But a Seljuk has had imprinted on it from Day 1 that s/he can't perform magic. That right there creates the psychic barrier that prevents you from ever learning magic (Step 1: Belief).
And so on and so forth.
That's what I'm saying.Deep Edge wrote:Most wouldn't, exactly.
But they would be able too, as they wouldn't be seljuk anymore, and would have a HUGE amount of P.P.E.
cornholioprime wrote:That's what I'm saying.Deep Edge wrote:Most wouldn't, exactly.
But they would be able too, as they wouldn't be seljuk anymore, and would have a HUGE amount of P.P.E.
It's pretty hard to imagine even Seljuk living the rest of their lives (and if I'm not mistaken, Fallen Knights STILL have unlimited Life Spans) with all that PPE and NOT trying to find new ways to use it......
Hell, now that I think of it, it's hard to imagine ANY Cosmo-Knight NOT studying Magic.
Why???
#1. They've got ALL the time in the world, now, and a HUGE P.P.E. Base to do so;
AND
#2. If it were ME as a Cosmo-Knight, ONE OF THE FIRST THINGS THAT I WOULD DO would be to study Defensive Magicks that I could use to help lessen or negate my Vulnerability to Magic IN THE FIRST PLACE.