Carl Gleba wrote:The premise of the book was to provide a ton of setting info for GM's to use. So there are dozen's of star systems with HLS's. I would say their is a good size equipment sections, plenty of ships, organic tech and a new antagonist - namely the Necrons. There are also rules for creating space stations, as well as a few stellar anomalies, like meteor showers and nebulas.
Hope this helps.
Carl
Well...once my gaming crew actualy get their act together so I can
RUN a game it will help
I tend to do my own ship designs (using AU:GG with a mess load of arbitray number shifting) and conversions, but as backdrops and / or plot devices, I must say your material is cool
Still trying to figure out how to use the Necrons (I still think they're Yuzzong-Vong with magic, but that's me), but I think I have a good story arc using them.
As for the UWWN Arcane-X; used that as the basis for my own ORIGINAL design
![Wink ;-)](./images/smilies/icon_wink.gif)
...now all I have to do is get the picture for it done
Looking forward to any new material you may fire off to PBooks, and it is inspiring me to overcome my distatse of the legaleeze for submitting something of my own... one day
![Big Grin :D](./images/smilies/biggrin.gif)