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Posted: Mon Mar 27, 2006 9:15 am
by Braden Campbell
I've said it before... every melee round a PC party dies in Center.


*In case you missed the topic a while ago, we figured out that the death rate in Center is 20 people per minute, or about 10 million people a year. So every 15 seconds, 5 people (an average PC party) die.

Posted: Mon Mar 27, 2006 9:46 am
by MADMANMIKE
..I think this is one of the reasons I'm not fond of the Phase World setting. Too much power creep..

-Mike >8]

Posted: Mon Mar 27, 2006 11:47 am
by Braden Campbell
Oh, Mike, the setting ROX!!!

You just have to use our Armor Penetration rules, and it plays smooth as silk.... ;)

Posted: Mon Mar 27, 2006 12:39 pm
by Josh Sinsapaugh
Braden, GMPhD wrote:Oh, Mike, the setting ROX!!!

You just have to use our Armor Penetration rules, and it plays smooth as silk.... ;)


Or not have players with a "God Complex" and/or have players that understand "Cause and Effect"/"Action and Consequence."

:P

~ Josh

Posted: Mon Mar 27, 2006 12:41 pm
by Braden Campbell
That too...

Posted: Mon Mar 27, 2006 12:42 pm
by Braden Campbell
That too...

Pulling attitude in Center gets you killed. There is always someone tougher than you who has a bigger gun.

Posted: Mon Mar 27, 2006 1:05 pm
by Josh Sinsapaugh
Lynx8882 wrote:Already got a scenario made up for when his crew mates come looking for him

Lynx


Lynx,

I would call that a mark of a good GM. :ok:

A chance event, which you didn't plan...is now going to be part of a salient plot point. :ok:

~ Josh