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Xodians?

Posted: Wed Nov 22, 2006 5:34 am
by Kryzbyn
Just read Anvil Galaxy. Are the Xodians mentioned in a different book?
All it mentions in this one is rumors. I need stats, dammit :P

Posted: Wed Nov 22, 2006 9:05 am
by Kryzbyn
BAH!
freelance authors are such teases...

:P

Posted: Wed Nov 22, 2006 9:47 am
by Kryzbyn
No doubt. I'm still waiting on more Cosmo knight info...
Add it to the list :P

Posted: Wed Nov 22, 2006 8:31 pm
by DocS
The Xodians are less 'open ends' as much as 'do it yourselfers'. I like sketchy ideas that a GM can twist and tease. Cofffin gave a picture of a Xodian, some lovely sci-fi ideas that may or may not be behind them, and it's up to us to pick the ones that may or may not apply. Kind of like a Gaming 'Buffet', Here's a villain and ten creative ideas that it could be... pick the one you like the best.

Posted: Wed Nov 22, 2006 9:17 pm
by Kryzbyn
that works all well and good untill the "actual" or canon stats come out, and you know they eventually will.

Posted: Fri Nov 24, 2006 1:13 am
by DocS
Kryzbyn wrote:that works all well and good untill the "actual" or canon stats come out, and you know they eventually will.


Perhaps right after Underseas 2 and Mechanoid Space.

Posted: Sat Nov 25, 2006 2:08 am
by RockJock
Right after my grandkids start college.

Posted: Tue Nov 28, 2006 10:34 am
by Greyaxe
Our PW sessions dont use either of these Aliens, however maybe some of Gardins stuff may just swing our GM in another direction.

Posted: Tue Nov 28, 2006 11:25 am
by Braden Campbell
I just have this almost unbreakable mental barrier that tells me: super advanced and totally alien aliens wouldn't bother to deal with us.

I'm not even sure what we would fight them over. What could Humans and the the pear-shaped beings from the silicate-amonia world of Htheyf-nskdjhf possibly have in common? No way we are going to fight over resources, or places to live (we can't survive in their biosphere, nor they in ours).

I guess that leaves "because they are different" as a reason.