There are mummies all over the PF series, at least 1st edition, as I recall.
Wish I had my books here.
BTS Mummies?
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Re: BTS Mummies?
I don't know about mummies but this topic seems to be a zombie.
In any case, the linen wrappings would be mystical in nature and so an AR isn't that much of a stretch; it's a walking mummy after all.
In any case, the linen wrappings would be mystical in nature and so an AR isn't that much of a stretch; it's a walking mummy after all.
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Re: BTS Mummies?
I meant a zombie topic.
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Re: BTS Mummies?
Autumns Fire wrote:I'm still getting resposes to this?
Sure, I was in basic training when you first posted.
Mummies in 1st ed. BTS are necromantic robots, and an 11th level ritual. They had as much SDC as a hard armor vest, but could only be damaged with fire (including magic fire) or explosives. No A.R. or H.F., but they were immune to magic (except circle of protection) and psychic powers (except fire). Three attacks of 2d6+5, speed 7, no combat bonuses.
As seen in Rifter 20
Called "disturbing" by Therumancer.
Was informed that "Recommending the destruction of a third of the nation is not appropriate."
Called "disturbing" by Therumancer.
Was informed that "Recommending the destruction of a third of the nation is not appropriate."
Re: BTS Mummies?
Geronimo 2.0 wrote:I use the ones from Palladium Fantasy. They are awesome and make GREAT re-occuring characters.
I always wanted to have the PFRPG Mummy as a reoccurring villian versus a Lizard Mage from Monsters & Animals as another reoccurring villian.
Sell him as a serpent man, and Mythos-inspired goodness overtakes your BTS game.
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