The Deific NMI wrote:Who ran this again? How did it go? Details man.
Carl Gleba ran it.
It went really well, the best game I played while I was there, although Jason Richards' Chaos Earth game comes second

)
It was set on planet Gideon, and the party was a team put together to make a supply run to an old Colonial base that had been captured by the Mechanoids.
We got a shopping list.
We got dropped in unnoticed.
We entered through the sewers and started making our way through the base.
I don't remember the entire cast of characters.
I was a genetically modified Infantryman, codenamed "Deathtrap". In addition to my rifle, I had the skills and tools for making booby traps, which I did.
There was commando, a psychic (who was
extremely useful!) a robot/PA pilot (who started with no PA, but captured some; it was on our shopping list), and the team leader who could pilot pretty much anything (including our escape shuttle home), and a couple other guys (I think I covered the PCs, but we had a NPC tech or two).
Long story short, we accomplished the mission and blew up the base behind us.
We had some good players and we worked together well as a team (although the robot pilot went off on his own a couple times, and we didn't always all agree about what to do next).
We generally got to kick a LOT of mechanoid butt, and we didn't lose a single member of the team.
We even managed to rescue a few folks who were being held there by the mechs.
