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Posted: Mon Jun 04, 2007 2:19 pm
by dark brandon
Mind melters, straight up then mystics.
Posted: Mon Jun 04, 2007 2:57 pm
by NovenTheHero
Psi-Nullifier...Cyber-Knight, or even the venerable Psi-Stalker =) (I LOVE PSI-STALKERS!!!!...even better...PSI-STALKER CYBER-KNIGHTS!!!!)
Posted: Mon Jun 04, 2007 5:14 pm
by burgler81
Psi-stalkers and Mind Melters.
Posted: Mon Jun 04, 2007 7:32 pm
by Nekira Sudacne
Mind Mages. Straight up. Especially first edition.
Posted: Mon Jun 04, 2007 8:20 pm
by Ghost
Achillies Neo-Human, best by a freaking Mile!
Posted: Tue Jun 05, 2007 1:18 am
by BillionSix
I kinda like the Psi-Warrior. They seem pretty cool.
Brian
Posted: Tue Jun 05, 2007 5:57 am
by Ectoplasmic Bidet
Phase Mystics > Mind Mages > Mind Melters > Everything Else.
Posted: Tue Jun 05, 2007 6:29 pm
by BillionSix
Shadow_otm wrote:Enthraller, Rifter class. Sit back and act like you don't understand why everyone else is insane or killing each other.
Sounds cool.
What issue was that in?
Brian
Posted: Wed Jun 06, 2007 4:34 pm
by GaredBattlespike
For me, it's these three(3) in order of preferance:
1) Mind Melter
2) Psi-Nullifier
3) Astral Lord (From Nightbane Book: Beyond the Shadows- It ROCKS!!!)
Posted: Fri Jun 08, 2007 7:38 pm
by G
GaredBattlespike wrote:For me, it's these three(3) in order of preferance:
1) Mind Melter
2) Psi-Nullifier
3) Astral Lord (From Nightbane Book: Beyond the Shadows- It ROCKS!!!)
Unfortunately, when there is a mage and a psychic that do the same thing in a PB game the mage does it better. While I agree that the Astral lord is a great idea..the astral mage is technically better. It annoys me a lot...enough that I never made an astral lord.
I rate the Nullifier over the melter in high magic games like rifts, but lower in games like HU. Which flows into my answer of which psychics are good: it depends what type of a game you are playing.
Posted: Sat Jun 09, 2007 9:58 am
by asajosh
The Psionic Immortal from Mercenaries. Basically a Mind Melter and... Immortal
Posted: Mon Jun 11, 2007 7:50 am
by sHaka
The sheer power of the Mind melter is quite attractive.
I do also enjoy the more subtle powers of the Psychic Medium, Diviner and latent from BTS-2.
Posted: Fri Aug 17, 2007 7:26 am
by sHaka
Gravitus Everlast wrote:A psychic with Analytical Chemistry can decimate an entire planet by themselves
Crom laughs at your Analytical Chemistry.
Posted: Fri Aug 17, 2007 12:20 pm
by Library Ogre
Gravitus Everlast wrote: Two mental actions using simple TK, and that only adds up to ONE action.
Ummm, no. Each action with TK counts as one action.
Posted: Fri Aug 17, 2007 5:08 pm
by Talavar
Gravitus Everlast wrote:I've always been under the impression that there are TWO mental actions in every action... But I could be wrong, telekinesis could be different... Either way... wether I use my mind or my 50 cal. sniper riffle, there's still enough time to take out that spell caster before they finish casting. Unless he's concealed... and then I'm screwed.
1 psionic power use = 1 attack, and with the new casting rules it's really down to who wins initiative, the psychic or the mage. Now sure, the really awesome spells still take multiple attacks to cast, while almost all psionics only take one attack, so I'd still give the edge to a mind melter over a wizard-class in one on one fighting. The mind melter cannot even approach the damage levels a wizard-class can dish out though.
Posted: Fri Aug 17, 2007 8:57 pm
by drewkitty ~..~
best.....hummm .. I would go for a
MIND MAGE
as the best, power wise....though the best to role play are minor Psi's
Posted: Sun Aug 19, 2007 9:43 am
by Ahulane
I've always been under the impression that there are TWO mental actions in every action... But I could be wrong, telekinesis could be different... Either way... wether I use my mind or my 50 cal. sniper riffle, there's still enough time to take out that spell caster before they finish casting. Unless he's concealed... and then I'm screwed.
Your kinda right...the attacks are down to just 1 mental and 1 spell for 1 attack...that way its not so confusing...however, the plus side to even basic TK (can't remember super) is that you can affect up to 1 target per level...meaning that you can, if you spend enough ISP, TK a persons arm till it snaps while breaking anothers neck, and picking up a 2 ton car to drop on them, tossing a lamp post, breaking someone elses leg, etc...as long as your high enough level and you have the ISP.
1 psionic power use = 1 attack, and with the new casting rules it's really down to who wins initiative, the psychic or the mage. Now sure, the really awesome spells still take multiple attacks to cast, while almost all psionics only take one attack, so I'd still give the edge to a mind melter over a wizard-class in one on one fighting. The mind melter cannot even approach the damage levels a wizard-class can dish out though.
Ya, sadly no psychics can match caster damage, but there more subtle anyways and not so much brute force.
My personal favorites would be Psi-Stalker and Mind Melter though...