The best of the psychic

Diabolists, Techno-Wizards & Psionicists, Oh my! All things that are Magics and Psionics in all Palladium Games.

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
dark brandon
Knight
Posts: 4527
Joined: Thu Aug 14, 2003 10:20 pm
Comment: I want you more when you're afraid of me.
Location: Louisville, KY

Unread post by dark brandon »

Mind melters, straight up then mystics.
"We're trapped in the belly of this horrible machine And the machine is bleeding to death The sun has fallen down And the billboards are all leering And the flags are all dead at the top of their poles ...I open up my wallet And it's full of blood "~~Godspeed you black emperor.
User avatar
NovenTheHero
Dungeon Crawler
Posts: 306
Joined: Sat Nov 11, 2000 2:01 am
Location: Phoenix, AZ
Contact:

Unread post by NovenTheHero »

Psi-Nullifier...Cyber-Knight, or even the venerable Psi-Stalker =) (I LOVE PSI-STALKERS!!!!...even better...PSI-STALKER CYBER-KNIGHTS!!!!) :D
My Forums
Image Image
My 5 gallon batch of Traditional Mead and my 5 1 gallon batches of Melomel (Blueberry, Strawberry, Peach, Stawberry-Peach, and Mixed Berry)
Image
User avatar
burgler81
Explorer
Posts: 131
Joined: Sat Mar 05, 2005 2:53 pm
Location: Currently Va
Contact:

Unread post by burgler81 »

Psi-stalkers and Mind Melters.
User avatar
Nekira Sudacne
Monk
Posts: 15606
Joined: Sun Oct 19, 2003 7:22 pm
Comment: The Munchkin Fairy
Location: 2nd Degree Black Belt of Post Fu
Contact:

Unread post by Nekira Sudacne »

Mind Mages. Straight up. Especially first edition.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
Ghost
D-Bee
Posts: 29
Joined: Mon Dec 02, 2002 2:01 am

Unread post by Ghost »

Achillies Neo-Human, best by a freaking Mile!
BillionSix
Dungeon Crawler
Posts: 347
Joined: Mon Dec 19, 2005 7:40 pm
Comment: All I need is a warm bed, a kind word, and unlimited power.
Location: Raleigh, North Carolina
Contact:

Unread post by BillionSix »

I kinda like the Psi-Warrior. They seem pretty cool.

Brian
All I need is a warm bed, a kind word and unlimited power.
User avatar
Ectoplasmic Bidet
Hero
Posts: 1330
Joined: Wed Feb 22, 2006 10:36 am

Unread post by Ectoplasmic Bidet »

Phase Mystics > Mind Mages > Mind Melters > Everything Else.
BillionSix
Dungeon Crawler
Posts: 347
Joined: Mon Dec 19, 2005 7:40 pm
Comment: All I need is a warm bed, a kind word, and unlimited power.
Location: Raleigh, North Carolina
Contact:

Unread post by BillionSix »

Shadow_otm wrote:Enthraller, Rifter class. Sit back and act like you don't understand why everyone else is insane or killing each other.


Sounds cool. :) What issue was that in?

Brian
All I need is a warm bed, a kind word and unlimited power.
User avatar
GaredBattlespike
Adventurer
Posts: 646
Joined: Wed Jul 07, 2004 1:34 pm
Location: In my NG-X9 Samson Power Armor

Unread post by GaredBattlespike »

For me, it's these three(3) in order of preferance:
1) Mind Melter

2) Psi-Nullifier

3) Astral Lord (From Nightbane Book: Beyond the Shadows- It ROCKS!!!)
"Save ARCHIE, save the world..."
-----------------------------
-Sigging of rungok-
-Scenario 2-
(Demon 1):Woah, the hell happened to you?
(Demon 2):got my ass kicked by some guy with a knife and a handgun
(Demon 1):What? you gotta be kidding me!
(Demon 2):Thats what i was thinking...

anapuna wrote:
i rarely play a mage, but when i do... i do what GaredBattlespike does.

or i am a TW.
User avatar
G
Adventurer
Posts: 545
Joined: Mon Oct 02, 2000 1:01 am
Contact:

Unread post by G »

GaredBattlespike wrote:For me, it's these three(3) in order of preferance:
1) Mind Melter

2) Psi-Nullifier

3) Astral Lord (From Nightbane Book: Beyond the Shadows- It ROCKS!!!)


Unfortunately, when there is a mage and a psychic that do the same thing in a PB game the mage does it better. While I agree that the Astral lord is a great idea..the astral mage is technically better. It annoys me a lot...enough that I never made an astral lord.

I rate the Nullifier over the melter in high magic games like rifts, but lower in games like HU. Which flows into my answer of which psychics are good: it depends what type of a game you are playing.
The Leynet - The place for TW inventions & hosting RIFTS Fiction
Fear leads to anger. Anger leads to hate. Hate leads to suffering. - Yoda
All animals are equal, but some animals are more equal than others - Animal Farm.
User avatar
asajosh
Hero
Posts: 1019
Joined: Thu Mar 29, 2007 7:50 pm
Location: In a van down by the river

Unread post by asajosh »

The Psionic Immortal from Mercenaries. Basically a Mind Melter and... Immortal :)
Be at peace, my people. All shall be looked up.
Carl Gleba wrote:My original line of thinking goes along with asajosh...
Carl

Jesterzzn wrote:So just remember that its just the internet, and none of our opinions matter anyway, and you'll do fine. :)
User avatar
sHaka
Hero
Posts: 1454
Joined: Wed May 19, 2004 5:13 am
Comment: Better to remain silent and be thought a fool than to speak out and remove all doubt
Location: Dorchester, Dorset, England
Contact:

Unread post by sHaka »

The sheer power of the Mind melter is quite attractive.

I do also enjoy the more subtle powers of the Psychic Medium, Diviner and latent from BTS-2.
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Image
User avatar
sHaka
Hero
Posts: 1454
Joined: Wed May 19, 2004 5:13 am
Comment: Better to remain silent and be thought a fool than to speak out and remove all doubt
Location: Dorchester, Dorset, England
Contact:

Unread post by sHaka »

Gravitus Everlast wrote:A psychic with Analytical Chemistry can decimate an entire planet by themselves


Crom laughs at your Analytical Chemistry. :)
Northern Gun Weapons Technician, R&D Department
Reading: Savage Worlds / Savage Rifts
Playing: Nothing U_U
Advocating: A free, super-slick .pdf of Palladium's core system with sample characters and scenario
My Dead Reign Character Sheet
Palladium Books RPG Google+ Community
Image
User avatar
Library Ogre
Palladium Books® Freelance Writer
Posts: 10303
Joined: Wed Aug 22, 2001 1:01 am
Comment: My comments do not necessarily represent the views of Palladium Books.
Location: Texas
Contact:

Unread post by Library Ogre »

Gravitus Everlast wrote: Two mental actions using simple TK, and that only adds up to ONE action.


Ummm, no. Each action with TK counts as one action.
-overproduced by Martin Hannett

When I see someone "fisking" these days my first inclination is to think "That person doesn't have much to say, and says it in volume." -John Scalzi
Happiness is a long block list.
If you don't want to be vilified, don't act like a villain.
The Megaverse runs on vibes.
All Palladium Articles
Mutant Dawn for Savage Worlds!
User avatar
Talavar
Hero
Posts: 1216
Joined: Wed Mar 14, 2007 9:07 am

Unread post by Talavar »

Gravitus Everlast wrote:I've always been under the impression that there are TWO mental actions in every action... But I could be wrong, telekinesis could be different... Either way... wether I use my mind or my 50 cal. sniper riffle, there's still enough time to take out that spell caster before they finish casting. Unless he's concealed... and then I'm screwed.


1 psionic power use = 1 attack, and with the new casting rules it's really down to who wins initiative, the psychic or the mage. Now sure, the really awesome spells still take multiple attacks to cast, while almost all psionics only take one attack, so I'd still give the edge to a mind melter over a wizard-class in one on one fighting. The mind melter cannot even approach the damage levels a wizard-class can dish out though.
User avatar
drewkitty ~..~
Monk
Posts: 17782
Joined: Sat Sep 30, 2000 1:01 am
Location: Eastvale, calif
Contact:

Unread post by drewkitty ~..~ »

best.....hummm .. I would go for a

MIND MAGE

as the best, power wise....though the best to role play are minor Psi's
May you be blessed with the ability to change course when you are off the mark.
Each question should be give the canon answer 1st, then you can proclaim your house rules.
Reading and writing (literacy) is how people on BBS interact.
Ahulane
Explorer
Posts: 174
Joined: Sun Apr 01, 2007 2:22 am

Unread post by Ahulane »

I've always been under the impression that there are TWO mental actions in every action... But I could be wrong, telekinesis could be different... Either way... wether I use my mind or my 50 cal. sniper riffle, there's still enough time to take out that spell caster before they finish casting. Unless he's concealed... and then I'm screwed.


Your kinda right...the attacks are down to just 1 mental and 1 spell for 1 attack...that way its not so confusing...however, the plus side to even basic TK (can't remember super) is that you can affect up to 1 target per level...meaning that you can, if you spend enough ISP, TK a persons arm till it snaps while breaking anothers neck, and picking up a 2 ton car to drop on them, tossing a lamp post, breaking someone elses leg, etc...as long as your high enough level and you have the ISP.

1 psionic power use = 1 attack, and with the new casting rules it's really down to who wins initiative, the psychic or the mage. Now sure, the really awesome spells still take multiple attacks to cast, while almost all psionics only take one attack, so I'd still give the edge to a mind melter over a wizard-class in one on one fighting. The mind melter cannot even approach the damage levels a wizard-class can dish out though.


Ya, sadly no psychics can match caster damage, but there more subtle anyways and not so much brute force.

My personal favorites would be Psi-Stalker and Mind Melter though...
Locked

Return to “Guild of Magic & Psionics”