House Rules
Posted: Thu Jun 14, 2007 9:26 am
While designing a small operation, oh let's say Operation Gothic Wind, I was trying to recall some of the house rules we had come up with back in the day.
I remembered a few and I think a few will come back to me though.
I remembered a few and I think a few will come back to me though.
- All bases upped by 10.
- Forward Air Controller and Forward Observer is condensed into 1 skill with 55 base; one was 40, one was 45. Go with the highest and up 10 as per Rule 1.
- We use original damage rules (which were by caliber); looking through the equipment list I see the Commando M16 does more damage than a normal 16
- However, we never used shotgun beyond CQB and breaching so while the original damage rules make sense in terms of range we used 6D6 for damage. Ranges were never more than a couple meters. Devastating weapon.