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do you use anything from Movies and TV shows for your game?

Posted: Thu Jun 21, 2007 8:07 am
by gaby
It,s not Conversion just the appearance.

I use Aliens and ships,from tv series like Babylon5 and Farscape.

I just want to known if thers others who das this and how is it wokring for them?

Posted: Thu Jun 21, 2007 9:39 am
by Aramanthus
I've gotten many stories for some of my games from various shows. Shows you mentioned and others. I take ideas from obscure ones too. Like a movie called "Gunhed". I took a few ideas from that for a storyline that dealt with an experimental AI tank based on a Veritech tank from Robotech.

Posted: Thu Jun 21, 2007 10:03 am
by Greyaxe
We ran our Rifts like a TV show, we started to play at 7:00 sharp every saturday and introduced the characters as characters on a TV show with the players as the actors. We did this for about 5 years. It was great because it gave even novice players a format to game in. Briliant idea by Braden.

Posted: Thu Jun 21, 2007 11:49 am
by DhAkael
Always...
I use any & every source I can; books, movies, TV. As long as the concepts are solid, why not?

Posted: Thu Jun 21, 2007 12:31 pm
by Aramanthus
That is a great idea you us about Greyaxe. Tell Braden thanks for that one.

Posted: Sat Jun 23, 2007 1:25 am
by Rallan
I make a point of never using canon characters, critters, or stuff from other settings. Nothing kills suspension of disbelief like having Luke Skywalker or the Predator making a guest appearance.

I'll shamelessly rip storylines and ideas though, but everyone does that :)

Posted: Sat Jun 23, 2007 3:11 am
by Aramanthus
Considering that most stories are or have been rehashed an ungodly number of time already.

Posted: Thu Jun 28, 2007 3:13 pm
by DhAkael
using Canon characters? ummm... "as written" never. But when I do use a transplanted chracter I do try and make them faithful to the THEME of the original.

Not naming names here, but one of the on-line players uses 'Kos-Mos'; same name, same description, same bloody power scale :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek: :eek:
However the personality and motivations seem to be an unholy melding of Vasquez from Aliens(tm) and Buffy the vampire layer.. er.. slayer (tm) ala Sarah Michele Gellers TV persona.

Um...wrong on so many levels :thwak: :frust: :badbad:
I've used the concept of the battle-babe android from space, however: Name changed, personality is simmilar but NOT exact, and power scale is definately NOT as given in the original source material.
No ONE PC should ever have the power to detsroy an entire planet in a single shot.

Posted: Thu Jun 28, 2007 5:51 pm
by Aramanthus
I agree with that too DHAkael!

Posted: Mon Jul 02, 2007 7:24 pm
by taalismn
Always...but once something's kicked around in my mind for a while, it generally morphs into something wholly new that I can sketch out and even start stating up for a unique creation...

Posted: Mon Jul 02, 2007 7:52 pm
by glitterboy2098
never directly. i have used 'historical films' in rifts as thing NPC's used to create persona's.

for example, one of my players once ran a 'vash the stampede' character using a by the book canon gunslinger OCC and gear. character was a true atlantian that latched onto the image of vash to help establish himself as a gunslinger. enemies didn't have to know it was based on an anime char, but the bright red branaghan coat and the bigbore revolver made him distinct. :)

i'm planning on reusing that idea in my current campaign, where a true atlantian (the brother of Queen Seabreeze in Queenston) created a persona around himself based on Jack Sparrow. if the campaign takes off, i hope to use him to lead the players on world spanning adventures (probably going down to south america first...)


some of my rifter articles started with me watching movies and wondering if i could fit something into rifts. usually the final result has little to do with the orginal beyond feel, but thats a good thing for RIFTS. :D

Posted: Mon Jul 02, 2007 8:43 pm
by taalismn
Hey, whatever works!
Take the inspiration and run with it...see how far whacked from the original you can get!
That's the wonderful part about creativity....

Posted: Mon Jul 02, 2007 11:54 pm
by Aramanthus
I agree totally Taalismn! I use the whatever works too philosophy!