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Re: Rifts Dimension Book X: The 7 Heavens

Posted: Fri Jun 22, 2007 4:40 pm
by taalismn
duck-foot wrote:so does any one else here think that PB should do a a dimenion book on the celestial planes, maybe not heaven itself, but some plain of over whelming goodness.


There would have to be some element of dissent. looming conflict, or a snake in Paradise for it to be Palladium... :demon:

Posted: Fri Jun 22, 2007 4:57 pm
by Aramanthus
And maybe multiple serpents raising their heads on that note! Not me, I'd buy it!

Re: Rifts Dimension Book X: The 7 Heavens

Posted: Fri Jun 22, 2007 6:36 pm
by sHaka
taalismn wrote:
duck-foot wrote:so does any one else here think that PB should do a a dimenion book on the celestial planes, maybe not heaven itself, but some plain of over whelming goodness.


There would have to be some element of dissent. looming conflict, or a snake in Paradise for it to be Palladium... :demon:


Actually, an evil Alien Intelligence secretly pulling strings behind the scenes would give it more of a PB flavour :P :D

Re: Rifts Dimension Book X: The 7 Heavens

Posted: Fri Jun 22, 2007 9:05 pm
by Tinker Dragoon
duck-foot wrote:so does any one else here think that PB should do a a dimenion book on the celestial planes, maybe not heaven itself, but some plain of over whelming goodness.


Several such dimensions are outlined in Dragons & Gods for the Palladium Fantasy RPG. Perhaps now that the Netherworld Dimensions are getting some exposure in the Minion War series, supplements for the heavenly and elemental dimensions will follow.

Posted: Sat Jun 23, 2007 2:52 am
by Aramanthus
I think it would be a neat sort of thing going on in the background.

Posted: Sun Jun 24, 2007 12:35 am
by Astral Pantheon
Aramanthus wrote:I think it would be a neat sort of thing going on in the background.


I agree. You know when the Minion Warbegins the "Heavens" will be right there to fight along with the 'heroes' :)

Posted: Mon Jun 25, 2007 5:31 pm
by Aramanthus
I totally agree with you on that one Mazorrath!!! :ok:

Posted: Wed Jun 27, 2007 6:36 am
by anarchclown
Awesome. Yes of course i would want a book like this. But then again I want more books for RIFTS period :)

Posted: Wed Jun 27, 2007 9:43 am
by Aramanthus
That is totally within my philosophy too!

Posted: Thu Jun 28, 2007 5:07 pm
by anarchclown
OMG huh??? LOLLOL :P

Sorry couldn't help myself. Will now kill myself due to being to annoying to live.

Posted: Thu Jun 28, 2007 5:55 pm
by Aramanthus
More books! More things I can throw at my poor players! And keep them on their toes.

Posted: Thu Jun 28, 2007 11:52 pm
by devillin
Aramanthus wrote:More books! More things I can throw at my poor players! And keep them on their toes.


Oh, you got that right. My last adventure they flipped out on when they found out they were up against the Bugs from System Failure.

Posted: Fri Jun 29, 2007 5:05 am
by anarchclown
Haven't got that one. Must be very nasty to have bugs turning technology against you in RIFTS though. At least if you are Coalition or some other tech-based campaign. If thats what they do?

Posted: Fri Jun 29, 2007 3:23 pm
by Aramanthus
That was an evil thing to do to your player Devillin! Good job!

Posted: Fri Jun 29, 2007 6:08 pm
by devillin
Aramanthus wrote:That was an evil thing to do to your player Devillin! Good job!


Oh yeah, it was awesome. The group needed to buy a full service Auto-Doc for their cruiser, but they didn't have the cash to fully pay for one at full price. One of the players got really lucky with his military contact and streetwise skills and found a contact in a junk yard who needed to get rid of a haunted cruise ship, the Ramantha Queen. Apparently, on her last cruise, a couple hundred refugees disappeared on her way to a safe haven. Then almost an entire salvage crew who was sent aboard failed to report back. One guy made it out insane and spread the story that the ship was haunted. Since the ship was hardlocked to the space dock, the junk yard owner couldn't get a work crew to approach the ship and release it. He sold it to the players sight unseen for the cost of a basic Auto-Doc if they could get it off his dock in an hour. I did give them some mercy. I didn't have the Bugs do their instant replication thing on them. The damage to the ship had the reactor at 20% power, not enough juice to power a full Bug colony, but just enough for 40 or 50 of them. The Bugs have a lot of immunities, but they aren't immune to steam. :x

One of the players was a techno wizard and in a previous session, had built a missile launcher that was supposed to be a fireball-iceball launcher, but turned out to be a steam torpedo launcher instead. He'd hit a bug with the steam plug and boil it alive. I'd have the Bugs jump back into the power plugs and cameras. The group managed to run back to the launch bay to get off the ship, but the last spread of steam torpedoes killed the last of the Bugs. :x They're sitting there going, "That's It?!?" :shock: And I'm like, "Yup! It turns out they aren't immune to steam. :oops: " The guys who didn't have a steam launcher were beat to hell, but everybody made it out alive.

Posted: Sat Jun 30, 2007 3:14 am
by Aramanthus
That is a great story idea! I love it! As I said before great job!