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Slurmph Cosmo-Knight
Posted: Tue Dec 11, 2007 12:33 am
by NovenTheHero
Well I decided to break down and make one since I have never made a CK before and I like Slurmphs. Im running into a few problems: there are some who say that when the character accecpts the Forge's calling, they are remade and loose all racial abilities. Well, Slurmphs are unable to speak languages, instead they use telepathy. Also they see with different specrtums of light instead of normal vision. Do they loose those natural abilities along with their slime abilities? I personally dont know since they cant see the normal spectrum nor have the ability to speak =/ Thanks.
Posted: Tue Dec 11, 2007 11:02 am
by taalismn
I'd let them keep those abilities...they're not going to give the PC CK earthshattering unfair advantages and the Cosmic Forge doesn't strike me as an idiot to take away a CK's communications abilities. Go for it...
Posted: Tue Dec 11, 2007 11:28 am
by Aramanthus
I agree with Taalismn! Go for it! But please tell us how it came out!
Posted: Tue Dec 11, 2007 11:37 am
by Josh Sinsapaugh
A human doesn't lose the ability to speak or see when he or she becomes a CK, so I don't see why a Slurmph would lose his or her abilities to see and "speak."
~ Josh
Posted: Tue Dec 11, 2007 12:41 pm
by Aramanthus
See go ahead and write it up! And then post your results. I know we'd all like to see it!
Posted: Tue Dec 11, 2007 6:48 pm
by taalismn
Uh-oh...Cosmic Bad Breath Attack...
Posted: Wed Dec 12, 2007 8:11 am
by NovenTheHero
Draft 1 of my Slurmph Cosmo-Knight
Baron Blobert
Enjoy
Posted: Wed Dec 12, 2007 3:41 pm
by Aramanthus
Looks nice! I hope you have fun playing him!
Posted: Wed Dec 12, 2007 8:08 pm
by taalismn
Hail the Blopster!