Re: magic net and armor spell ?'s
Posted: Wed Apr 02, 2008 11:47 am
Naptown Wendigo wrote:1. Magic Net states that it can snare characters within a 10 foot area. My question is does the spell shoot out from the mage's hand in a cone or does it burst out from a point of the caster's choosing? Example: A mage is in a hallway facing a T junction. There's on NPC within his line of vision and two more hidden around corners but within 10 feet. If the mage casts magic net on the NPC he can see is it going to catch the other 2?
I have Magic Net set out from the caster. He can guess that it might catch the other two, but he won't be sure (unless he's got cybernetic rangefinger eyes)
2. Do any of the protective force field spells like Armor of Ithan also provide kinetic protection from impacts? If an Enforcer robot backhands our heroic Ley Line Walker through a building is he going to feel it? Along with that situation, can a field buckle under force like being crushed or strangled by something with supernatural strength?
There's two types of spells... armor spells and forcefield spells. Armor of Ithan would not protect you from knockdown. If you get hit by a giant robot, you're going to go flying, hit the wall, and take damage from the impact. Where you won't take damage is from getting hit by the robot, and you'll take a bit less damage from hitting the wall (there are rules for falling in MDC armor).
A forcefield spell, like Energy Field, will protect you from knockdown so long as its up. That spell doesn't move with you, so hitting it is like hitting a wall.
3. Distraction and armor spells: You can disrupt a mage while casting by forcing them to take defensive action or preventing them from speaking clearly. How does this work with single action spells? If I have a Vanguard Brawler beating on a mage with Armor of Ithan up but he doesn't parry or dodge any of the blows can he just keep on casting each action?
All help is appreciated.
Unless the Brawler is keeping him under constant control (i.e. grappling) or hits him as he casts (i.e. simultaneous strike), then he doesn't have a chance of interrupting a single-action spell. That's their advantage.