Lazlo Society Persona's/Characters
Posted: Mon Jun 23, 2008 1:50 am
In the spirit of the conversation going on in another thread, I've decided to post the stats for the character/persona I've recently created for use on the Lazlo board. This character was made strictly with what is available in BTS2.
"Nemesis"
Real Name: Unknown at this time.
P.C.C.: Natural (you might say that Nemesis was a born killer).
Alignment: Anarchist with leanings towards Aberrant. Could maybe be swayed to Unprincipled, someday.
Attributes: I.Q.-13, M.E.-12, M.A.-14, P.S.-19, P.P.-25, P.E.-15, P.B.-16, SPD-18.
Hitpoints: 30
S.D.C.: 76
P.P.E.: 3
Height: Tall Weight: Average (extremely athletic). Race: Human.
Disposition: Brutal; a rough neck who gets things done with intimidation. Enjoys combat. Cold, shows little emotion nor mercy when on a job.
Environment Growing Up: Population center/Big City
Land of Origin: United States of America.
Family History with the Paranormal: None!
Reason for Paranormal Investigation: Recent encounter with the supernatural/Hired to kill a Succubus-mistress of a senator.
Level of Experience: 1st.
Occupation: Criminal: Hitman/Assassin
Common Skills: Mathematics: Basic-78%, Language: English-86%, Literacy: English-86%
Occupation Skills: Boxing, Hand to Hand: Assassin, I.D. Undercover Agent-50%, Munitions Expert-55%, Prowl-40%, Recognize Weapon Quality-40%, Sniper, Streetwise-35%, Streetwise: Weird-45%, Tracking-45%, Undercover Ops-47%, W.P. Handguns, W.P. Rifle, W.P. Knife
Elective Skills: Seduction-32%, Pilot Automobile-70%, Combat Driving, Climbing-50%/40%, Swim-60%, Kick Boxing, Gymnastics, Tailing-40%
Secondary Skills: W.P. Archery, Aerobic Athletics, Pilot Motorcycle-60%, Wardrobe and Grooming-50%
Special: +1 to strike with handguns.
Natural Skills: Wrestling, Acrobatics, W.P. Shotgun, W.P. Sub-Machinegun
Abilities purchased:
2 additional physical skills
2 additional W.P.'s
+2 to strike in melee.
+2 to strike with ranged weapons
automatic dodge
+1D6+10 S.D.C.
+1D6+3 hitpoints
+1 to P.P.
+1 to P.E.
So there are the characters mechanical abilities spelled right out for everyone to see and taken from the character generation of BTS2.
I'm still working out the characters background but for now I've got that they are a successful contract killer. Their last assignment was to kill a senator's girlfriend. Nemesis figured it was to send a message (in a way, it was, but more on that in another post I think) and set to work. After trying to orchestrate a car accident, using poison and finally attempting to drug and strangle the mark, Nemesis finally realized they weren't facing your typical opponent. The job was finally completed but along the way Nemesis learned about the Lazlo Society and figured they might as well offer their services.
For purely practical reasons, Nemesis is considering getting out of the manhunter business and sticking to monster slaying.
The character is cynical. They honor their contracts partly to ensure profitable future work and as a mark of pride. Nemesis doesn't beleive in the concepts of good and evil, just getting paid. That isn't to say that Nemesis is amoral, a conscious does lurk beneath the surface. But it is deeply suppressed.
I haven't worked out what resources the character has yet. I figure the only contacts they'd have would be criminal in nature. This character probably will have an arsenal but it will all be illegal stuff that they'll have to keep from being found by the authorities. More than a few weapons would be linked to some unsolved murders.
Even if the character does reform, they've done things you can't just walk away from. If Nemesis is ever caught by the authorities, that'll be the end. Fortunately the character is meticulous and isn't currently being looked for. All the jobs so far have been written off as accidents or mysterious dissappearances.
This should be an interesting character for me to play. I usually prefer to play the straight up hero. A murderer for hire will be something new for me. I do want to play this from the anti-hero perspective. We'll see how reformed the character becomes, if at all, over time.
So, thoughts? Comments? Questions?
Anyone want to share their own character here?
(Editted to clear up misunderstanding regarding how powers were purchased and to not show how many points the powers cost. Total abilities come to 30 P.P.E.; feel free to confirm with your own copy of BTS2)
"Nemesis"
Real Name: Unknown at this time.
P.C.C.: Natural (you might say that Nemesis was a born killer).
Alignment: Anarchist with leanings towards Aberrant. Could maybe be swayed to Unprincipled, someday.
Attributes: I.Q.-13, M.E.-12, M.A.-14, P.S.-19, P.P.-25, P.E.-15, P.B.-16, SPD-18.
Hitpoints: 30
S.D.C.: 76
P.P.E.: 3
Height: Tall Weight: Average (extremely athletic). Race: Human.
Disposition: Brutal; a rough neck who gets things done with intimidation. Enjoys combat. Cold, shows little emotion nor mercy when on a job.
Environment Growing Up: Population center/Big City
Land of Origin: United States of America.
Family History with the Paranormal: None!
Reason for Paranormal Investigation: Recent encounter with the supernatural/Hired to kill a Succubus-mistress of a senator.
Level of Experience: 1st.
Occupation: Criminal: Hitman/Assassin
Common Skills: Mathematics: Basic-78%, Language: English-86%, Literacy: English-86%
Occupation Skills: Boxing, Hand to Hand: Assassin, I.D. Undercover Agent-50%, Munitions Expert-55%, Prowl-40%, Recognize Weapon Quality-40%, Sniper, Streetwise-35%, Streetwise: Weird-45%, Tracking-45%, Undercover Ops-47%, W.P. Handguns, W.P. Rifle, W.P. Knife
Elective Skills: Seduction-32%, Pilot Automobile-70%, Combat Driving, Climbing-50%/40%, Swim-60%, Kick Boxing, Gymnastics, Tailing-40%
Secondary Skills: W.P. Archery, Aerobic Athletics, Pilot Motorcycle-60%, Wardrobe and Grooming-50%
Special: +1 to strike with handguns.
Natural Skills: Wrestling, Acrobatics, W.P. Shotgun, W.P. Sub-Machinegun
Abilities purchased:
2 additional physical skills
2 additional W.P.'s
+2 to strike in melee.
+2 to strike with ranged weapons
automatic dodge
+1D6+10 S.D.C.
+1D6+3 hitpoints
+1 to P.P.
+1 to P.E.
So there are the characters mechanical abilities spelled right out for everyone to see and taken from the character generation of BTS2.
I'm still working out the characters background but for now I've got that they are a successful contract killer. Their last assignment was to kill a senator's girlfriend. Nemesis figured it was to send a message (in a way, it was, but more on that in another post I think) and set to work. After trying to orchestrate a car accident, using poison and finally attempting to drug and strangle the mark, Nemesis finally realized they weren't facing your typical opponent. The job was finally completed but along the way Nemesis learned about the Lazlo Society and figured they might as well offer their services.
For purely practical reasons, Nemesis is considering getting out of the manhunter business and sticking to monster slaying.
The character is cynical. They honor their contracts partly to ensure profitable future work and as a mark of pride. Nemesis doesn't beleive in the concepts of good and evil, just getting paid. That isn't to say that Nemesis is amoral, a conscious does lurk beneath the surface. But it is deeply suppressed.
I haven't worked out what resources the character has yet. I figure the only contacts they'd have would be criminal in nature. This character probably will have an arsenal but it will all be illegal stuff that they'll have to keep from being found by the authorities. More than a few weapons would be linked to some unsolved murders.
Even if the character does reform, they've done things you can't just walk away from. If Nemesis is ever caught by the authorities, that'll be the end. Fortunately the character is meticulous and isn't currently being looked for. All the jobs so far have been written off as accidents or mysterious dissappearances.
This should be an interesting character for me to play. I usually prefer to play the straight up hero. A murderer for hire will be something new for me. I do want to play this from the anti-hero perspective. We'll see how reformed the character becomes, if at all, over time.
So, thoughts? Comments? Questions?
Anyone want to share their own character here?
(Editted to clear up misunderstanding regarding how powers were purchased and to not show how many points the powers cost. Total abilities come to 30 P.P.E.; feel free to confirm with your own copy of BTS2)