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Re: Palladium Fantasy GM Manager

Posted: Thu Oct 23, 2008 10:54 am
by Natasha
Geek. :P

Looks pretty cool though. It's always nice to learn new technology on a project you can get into on a personal level.

The most I ever did was write a small interface to edit and store character data in a db output to xml and used transformations to get something printable. Even that proved a little bit of overkill for our group, so it never became anything more robust.

I think it would be cool if Palladium published an xml schema for megaversal characters. That would allow me to use my character in somebody else's system seamlessly.

Re: Palladium Fantasy GM Manager

Posted: Fri Oct 24, 2008 6:32 pm
by count zero
Expression Blend is another option for GUI design. It uses XAML for the interface and Visual Basic for the code-behind. You wouldn't have to port any of your VB code to Java if you don't want to. I 've found that Blend does have a steep learning curve and a frustrating overall lack of resources for learning (books and/or via the Web), but you can do a lot with it and create a pretty nice UI that's fairly robust even without code-behind (including Flash-style animation).

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