Ball Lightning - Electrical Field
Posted: Thu Nov 13, 2008 4:30 pm
Right so...
There's recently been abit of a disagreement in a game about the Warlock Air spell of Ball Lightining, specifically in relation to the Electrical Field. It states that anyone touching or passing through the field takes damage, and covers a 10ft area per level of the caster. Ok.. simple enough.
But the argument surrounding it in this instance is if it does damage to the entire area it covers, or if it acts more like a protective (or imprisoning) shield/Tent. Where, for example a caster could create it around themselves to protect them and keep things at bay, or if it infact fry the caster in question so long as they stayed within the field (Which remains active for 1 minute per level of the caster).
Assuming the stated 10ft area is infact 'area' to me that seems like it's an area of effect damage spell if you work under the assumption that the average grown person + gear would nead an aproximately 5x5 space to move and fight in without restriction. Which equates to something like a 25ft area. Something that's less than half of the inital 10ft area.
I've not seen any changes to the spell description in the book of magic for Rifts either so I'm wondering what the 'official' word is on this. To me it doesnt make much difference, I simply need to know what is the proper application of said spell.
There's recently been abit of a disagreement in a game about the Warlock Air spell of Ball Lightining, specifically in relation to the Electrical Field. It states that anyone touching or passing through the field takes damage, and covers a 10ft area per level of the caster. Ok.. simple enough.
But the argument surrounding it in this instance is if it does damage to the entire area it covers, or if it acts more like a protective (or imprisoning) shield/Tent. Where, for example a caster could create it around themselves to protect them and keep things at bay, or if it infact fry the caster in question so long as they stayed within the field (Which remains active for 1 minute per level of the caster).
Assuming the stated 10ft area is infact 'area' to me that seems like it's an area of effect damage spell if you work under the assumption that the average grown person + gear would nead an aproximately 5x5 space to move and fight in without restriction. Which equates to something like a 25ft area. Something that's less than half of the inital 10ft area.
I've not seen any changes to the spell description in the book of magic for Rifts either so I'm wondering what the 'official' word is on this. To me it doesnt make much difference, I simply need to know what is the proper application of said spell.