Talavar wrote:I see. So basically made-up. Fun! In this debate you seem to believe that you can make things up, but no one else can, whether its logical or not.
Taking Palladium rules and applying them to a Palladium setting isn't conjecture or making anything up.
Swallowing Rift sucks in all non-living flying matter by the way; speed is irrelevant.
The spell description lists an exemption for intelligent targets. A "smart" missile would be intelligent enough to avoid the rift and it's already been established that a light wind will not deter a missile capable of super-sonic speed. This leaves aside the issue of area of effect, namely the rift would need to be in at least the general area for the in-take to be effective. How many degrees of coverage does it provide?
Aftermath says the FQ effectively destroyed the entire CS navy. Their pre-war navy minus 8 ships isn't effectively destroyed, so either you're wrong or Palladium is. I'm guessing you'll say it's them.
You're wrong. Aftermath states FQ destroyed 50%-75% of the CS navy it faced. That would, logically, be the 1st Naval Group based on the Great Lakes with operations along the St. Lawerence Seaway and North East US coastal regions. There are two other CS Naval bases. No where in Aftermath does it list a battle damage report describing the specific CS Naval ships lost so there is no way to know if the lost ratio above applies to capital ships or CS Naval tonnage across the board.
Yes, it can be opened on any nexus. It doesn't require a triangle.
Pyramids prevent rifts from opening. I believe the question was a valid one. Can the Swallowing Rift spell be cast on a nexus that has a pyramid on it? You accuse Ed of wild conjecture, then proceed to do the same.
Again, I'm just demonstrating that what you said in the first place was wrong, when you said they couldn't make viable clones. They can also make multiple copies of people, the original DNA sample just breaks down after 4. Pretty easy to get multiple DNA samples though. Also, it says they're close to being able to create mutant animals as of that book's timeline of 101 PA. By the current time in Rifts they're probably able to, but I forgot - you're allowed to have conjectures, but not anyone else.
I beleive the original point was that Earth technology was superior to the Kitanni in at least one area: cloning.
You're right, how foolish of me; there aren't any nexus points in North America, and minions of Atlantis have certainly never been to the mainland.
I believe the full point was dependent on the invasion route. Nexus points aren't evenly distributed for example, there are only three nexus points in the state of Alabama And while Atlantis has visited mainland NA, it took until PA 109 for them to reach the Mississippi. Is it not conjecture on your part that there would be sufficient number, in the line of advance, to supply an invasion?
Wow, I wonder when my cheque will be coming for writing RUE? It really should've been here by now.
Perhaps you could set aside the sarcasm and explain, to those of us without the RUE rulebook, the nature of this ability. It's not mentioned in the Main Rulebook or Dark Conversions.
The TW airships are slow, but have a huge capacity. No reason it couldn't be provisions instead of troops. Kittani Slave Raiders are both fast & have a huge storage capacity. Slaver Motherships are enormous & moderate-speed, Sea Skimmers are ultra-enormous & pretty fast, & Dragon dreadnaughts, while having a smaller capacity are incredibly fast. Seems like they've got all the bases covered to me.
Not for the numbers of troops an invasion would involve.
Well, the "so" is that Atlantis would have no difficulty moving & supply a large military force. You know, the point I was debating, that you tried to tear apart point by point. Did I lose you somewhere in there?
While possible for Atlantis to move and supply large numbers of troops within their territorial footprint, nothing you've pointed out implies a similar ability to do so outside their territory.
Again, we don't have published stats for these yet. You know, like those multiple warhead, multi-megaton nuclear weapons you were tossing around earlier. I really don't know what to say about the spacefleet comment.
You're wrong there as well. MIRV (multiple warhead) missiles are described in the Main rulebook, the Coalition nuclear weapons program in Coalition Navy. Likewise the complement of the Ohio-class ballastic missile submarine.