Josh Sinsapaugh wrote:The main difference here is that I have no place comparing myself to someone like Bob Dylan...
~ Josh
TRUTH
lol
Moderators: Immortals, Supreme Beings, Old Ones
Josh Sinsapaugh wrote:The main difference here is that I have no place comparing myself to someone like Bob Dylan...
~ Josh
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
The Galactus Kid wrote:Josh Sinsapaugh wrote:The main difference here is that I have no place comparing myself to someone like Bob Dylan...
~ Josh
TRUTH
lol
Jabborwacky wrote:My opinion is that if he were to rewrite this book or create another similar book that he divide the d-bees into those that are suggested as player races and those that are suggested for use as enemies.
Jason Richards wrote:Jabborwacky wrote:My opinion is that if he were to rewrite this book or create another similar book that he divide the d-bees into those that are suggested as player races and those that are suggested for use as enemies.
I couldn't disagree with this more. There are not "good guy" races and "bad guy" races, either in real life, or in any legitimate world of fantasy. If you cut the world into white hats and black hats, you're robbing yourself of 50% of the awesome gaming opportunities that are out there.
gaby wrote:Das D-Bees of North America give the number of each D-bees race?
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
Ninjabunny wrote:Pike wrote:Are there going to be "D-bees of..." other continents books?
Not that I know of but it would be cool to thing to do.
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
The Galactus Kid wrote:I would love (to see and to work on) a D-bees of Europe book.
HNewman21 wrote:Got the book and I really liked it, especially some of the updates on previous races (And I so love Quick-Flex Aliens.)
One question: When the Demon-Dragonmage attaches the dragon head, the write-up states he gains all the dragon's mystic knowledge. At minimum in my mind, that means he learns all the dragons spells. Easy enough (mmmm, spells).
In Ultimate Edition, the dragon's metamorphosis is specifically stated to have an increased duration (triple, if I remember correctly) if done on a ley line or nexus point. That makes me believe it's a mystic power.
So, would a Dragonmage gain the dragon's metamorphosis ability, since it seems to qualify as mystic knowledge? The same can be asked of the dragon's teleport and dimensional teleport abilities.
Also, would a Quick Flex Alien loses his auto-dodge when facing the anti-Juicer Northern Gun power armors detailed in Juicer Uprising? The write-up seems to indicate it's specifically for Juicer auto-dodge and I'm unsure how it would differ from a Quick Flex's auto dodge or the auto dodge of someone with the minor power of Extraordinary P.P or Lightning Reflexes.
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
AlanGunhouse wrote:Finally got to reading this, and was left wondering if the Malvoren was created by the Gene Splicers as an attempt to see how closely an organic being could emulate the machine control powers of the Machine People.
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
Franfrickle wrote:I got a question about the Nuhr Dwarf, when making a Nuhr Rune Maker, what all parts of the Mytic Kuznya O.C.C. would apply? On the O.C.C. skills I know what fits and doesn't, for example the Speaks Russian skill obviously would change, but for the special powers and abilities I'm unsure. Thanks
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
The Galactus Kid wrote:Franfrickle wrote:I got a question about the Nuhr Dwarf, when making a Nuhr Rune Maker, what all parts of the Mytic Kuznya O.C.C. would apply? On the O.C.C. skills I know what fits and doesn't, for example the Speaks Russian skill obviously would change, but for the special powers and abilities I'm unsure. Thanks
I'm pretty sure all the special powers and abilities would be the same. That is how I would run it in my game.
Franfrickle wrote:The Galactus Kid wrote:Franfrickle wrote:I got a question about the Nuhr Dwarf, when making a Nuhr Rune Maker, what all parts of the Mytic Kuznya O.C.C. would apply? On the O.C.C. skills I know what fits and doesn't, for example the Speaks Russian skill obviously would change, but for the special powers and abilities I'm unsure. Thanks
I'm pretty sure all the special powers and abilities would be the same. That is how I would run it in my game.
Thanks friend, the current GM I'm working with couldn't decide so we agree'd to take what was said here, silly but its the way of things.
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
Bonezy2226 wrote:The biggest complaint I have about this book is the same I've had before. That is that you never include enough storyline behind many of your races. I'm looking at the book right now and the first entry, the Aarden-Tek. There's just not enough to the entry. You talk about how they're wide-eyed dimensional travellers, and even hint at possible campaign arcs, but you don't list hardly anything about other personallity traits. You extensivly list stats, but leave it up to the GM to develope a whole culture for these creatures. OH, except that they're explorers and like magic. You did get that. This has happened time and time again in the books, and I'm just saying that a little more depth to your culture descriptions would be great.
Bood Samel wrote:Again, MONSTERS OF NORTH AMERICA!
Kagashi wrote:The only thing Id like to see retconned would be MDC dinos. Elephants, Hippos, and other large animals are not MDC...why should a non-magical, non-supernatural animal turn MDC? If there is a reason for their MDC transformation...put it in this book. Just give us a reason! Not really dinos? Really aliens? Really demons? Atlantian creations that are supernatural in nature? Something!
Kagashi wrote:The only thing Id like to see retconned would be MDC dinos. Elephants, Hippos, and other large animals are not MDC...why should a non-magical, non-supernatural animal turn MDC? If there is a reason for their MDC transformation...put it in this book. Just give us a reason! Not really dinos? Really aliens? Really demons? Atlantian creations that are supernatural in nature? Something!
Akashic Soldier wrote:Kagashi wrote:The only thing Id like to see retconned would be MDC dinos. Elephants, Hippos, and other large animals are not MDC...why should a non-magical, non-supernatural animal turn MDC? If there is a reason for their MDC transformation...put it in this book. Just give us a reason! Not really dinos? Really aliens? Really demons? Atlantian creations that are supernatural in nature? Something!
I can handle this one guys.
They're freaking dinosaurs Kag! Like stompy big *starts mimicing a tyrannosaurus and making stupid noises as he stops around and flails his fingers arms* DINOSAURS!
They were so awesome that God had to smash their race with a meteor to kill them off! If they were SDC creatures he could've just come down with a hand gun or something!
So you ya see the rationality? Since the only way to kill the dinosaurs was with debris from space they HAD to be MDC creatures.
Also they're magic.
Akashic Soldier wrote:Actual Question:
I love the Malvorens and I would love to play one who had their mate stolen and turned into a super weapon by the Splugoth and has vowed revenge. If any online GM is interested in a new player that would allow that character PM me.
Akashic Soldier wrote: For the question: could a Malvoren sneak into a large vehicle or robot and meld with it to wrestle control of it from the original pilot/user?
Akashic Soldier wrote:Can a Malvoren merge with his Glitterboy friend's Boom Gun, improve it, and still allow the Glitterboy to fire it?
Akashic Soldier wrote:Does merging with damaged weapons systems put the Malvoren at risk of radiation poisoning and the like?
Akashic Soldier wrote:If a principled Malvoren was forced to choose between merging with a Piece of magical technology or sacrificing an innocent life to his enemies, is he able to meld with the item even though the idea of doing so repulsed him?
Akashic Soldier wrote:If merged with a craft that requires more than one pilot can a Malvoren act as all crew members or does he still require a gunner. Etc?
Giant2005 wrote:Don't know if I have already said so in this thread somewhere but I'll say it again just in case: I love this book and it is probably the book I read the most. Great job.
I do however have one criticism...
For the first time in a looooong time, I have decided to make a Crazy. As per my usual ritual after picking an OCC, I immediately went to the DBoNA book to find a race for it.
After going through each of the races, my options were limited to (in alphabetical order): Roanne Piper and... That is all...
What is the story with that? M.O.M. Conversion is supposed to be something fairly universal - even minor Demons like Brodkil and Gargoyles are capable of getting it, why has it become so troublesome all of a sudden? Did the M.O.M. Factory blow up and they have started researching the technology again? Even the likes of the Quik Flex Alien and Simvan which used to be able to receive the M.O.M. Augmentation are now incapable...
Akashic Soldier wrote:Giant2005 wrote:Don't know if I have already said so in this thread somewhere but I'll say it again just in case: I love this book and it is probably the book I read the most. Great job.
I do however have one criticism...
For the first time in a looooong time, I have decided to make a Crazy. As per my usual ritual after picking an OCC, I immediately went to the DBoNA book to find a race for it.
After going through each of the races, my options were limited to (in alphabetical order): Roanne Piper and... That is all...
What is the story with that? M.O.M. Conversion is supposed to be something fairly universal - even minor Demons like Brodkil and Gargoyles are capable of getting it, why has it become so troublesome all of a sudden? Did the M.O.M. Factory blow up and they have started researching the technology again? Even the likes of the Quik Flex Alien and Simvan which used to be able to receive the M.O.M. Augmentation are now incapable...
This is because anything can get a M.O.M conversion. It just means you have a 20%, which means if you dont get that reroll your character. Thats right, the rule is make your character, stat him out, then roll and try to get 81%-100% and if you don't start over with a new name and stats. lol. I doubt RCC's would work but you get the idea.
SamBell wrote:Why can't Pogtal giants be an O.C.C?
Giant2005 wrote:I have some constructive criticism for this book (and all Palladium books for that matter):
I just started trying to make a new character and I'm stumped at the most ridiculous of character creation issues.
I have no idea about the quality of names that any of these races are accustomed to.
I sincerely doubt that a common name for a Spinne is "John Smith" or an Avianne "Mike Jones" but I have no idea what-so-ever of the structure that their names would ideally take.
I think some elaboration of naming conventions for each race should be included in their description.
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
Neurotic Cupcake wrote:Giant2005 wrote:That isn't what I meant, most of the races specifically say under their O.C.C. choices that they are physiologically unable to undergo the M.O.M.
I have to admit, that's the thing that has boggled me the most about the book. At first they were slowly expanding the number of options available for Crazies and Juicers, even including unique variations for races such as the Psi-Stalker. Then this book comes out and bam, even races like Quick-Flex Aliens who originally were specifically stated (Coalition War Campaign, p. 205) as being able to become Crazies or Juicers suddenly weren't... and without any explanation whatsoever. Well, to be fair, the original entry stated that they generally avoided augmentations (which is true for Humans, too, but nevermind that), but D-Bees of North America puts a ''banhammer'' down on it.
It'd have been nice if they had at least stated why they decided to change the rules so drastically. I can understand where a lot of the changes came from, but ones like this one don't make a lot of sense to me.
Mercbook1 wrote:I have played a lot of Rifts and think some of you get to hung up on things really this game is to stretch our thinking. Yeah so your D-bee cannot become a MoM talk to the GM he might let it in up to him. Remember these books are guides not everything is set in stone cut and dry. And remember kids have fun when you do this not look for something to get upset about.
Ziggurat the Eternal wrote:I'm not sure if its possible, but if it isn't, then possible will just have to get over it.
Ninjabunny wrote:You are playing to have fun and be a part of a story,no one is aiming to "beat" the GM, nor should any GM be looking to beat his players.
Marrowlight wrote: The Shameless Plug would be a good new account name for you.
ALAshbaugh wrote:Because DINOSAURS.
The Galactus Kid wrote:Mercbook1 wrote:I have played a lot of Rifts and think some of you get to hung up on things really this game is to stretch our thinking. Yeah so your D-bee cannot become a MoM talk to the GM he might let it in up to him. Remember these books are guides not everything is set in stone cut and dry. And remember kids have fun when you do this not look for something to get upset about.
I agree. Rule 0 is that what your GM says, goes. The point is to have fun.
MurderCityDisciple wrote:First off, I love aliens. The weirder the better.
My one gripe about the D-Bee book is there aren't enough non-humanoid aliens. Most of them seem to be 5 fingered, two eyed humanoids. That old Star Trek:TNG 'Slap some clay on my forehead and call me an alien syndrome'.
I want more variety, I want blobs, I want tentacled nightmares, spideroids or floating bloated gas bags. I guess I will/need to make up a few of my own.
MurderCityDisciple wrote:First off, I love aliens. The weirder the better.
My one gripe about the D-Bee book is there aren't enough non-humanoid aliens. Most of them seem to be 5 fingered, two eyed humanoids. That old Star Trek:TNG 'Slap some clay on my forehead and call me an alien syndrome'.
I want more variety, I want blobs, I want tentacled nightmares, spideroids or floating bloated gas bags. I guess I will/need to make up a few of my own.
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.
Giant2005 wrote:I have a couple of questions about the Yeno.
Firstly, why does their HP and SDC increase so much when on a SDC world? I could understand them decreasing due to lower magical energy, but I really can't figure out why the low magical environment would actually increase their SDc and HPs.
Secondly, they have an extreme phobia of darkness. This is another thing I find to be very strange as they can naturally see in all spectrums of light. The ability to see all spectrums of light would mean the world is never dark to them - they can see in complete darkness as if it was perfect daytime (The Star Children of England which have the same ability even says as much in their description). So what is the point of a phobia which cannot possibly effect them under any conditions? Or is it worse than I imagine and simply closing their eyes will trigger the phobia, meaning sleep is virtually impossible?