Gryphon wrote:Alright then, since ECA, as an established concept rather than something floating around in his head, didn't exist until recently, what did the OSM say about the GU-11 load out back in the day? Like back in the late 80s or so?
It didn't... and generally speaking, it's actually quite rare for a series creator to go to such extremes in hashing out the details. Other quantifiable properties of the gun pod were given back then, like the ammo count, the magazine and feed system type, caliber, rate of fire, and muzzle velocity, but the precise type of ammunition used isn't something that was discussed in depth. (The only other case of
Macross delving so far into the details that the type of ammunition in common use is explained at length is
Macross Frontier's anti-Vajra munitions.)
ShadowLogan wrote:The Destroid doesn't need to necessarily use the VF-1 engine as is. How much of the VF-1 engine's physical size is related to propulsion (or other systems) that could be removed for a ground-only Destroid? And how does that compare to a Destroid engine after all that is taken care of?
Good question... and while I can't provide a clear-cut official answer, I can make an educated guess based on what's said about the way the engines work in official material. The heat-exchange processes of the thermonuclear reaction turbines are a significant part of the propulsion system's main stage, so they should comprise a sizable portion of the center of the turbine. (Diagrams from the tech manuals suggest that the system runs most of the length of the turbine, making it a bit too large to gracefully install in the relatively small cavity used by the 04 Series destroid chassis' more conservative power system.)
Sadly, the only (official) cases of destroids with much-enhanced power systems still never put them anywhere close to the same class of output as contemporary Valkyries. The march of technological advancement doesn't leave them behind, but they don't
need the obscene output levels to achieve the same amount of protection, so they persist as-is without sacrificing operational longevity, armament, or secondary power systems.
ShadowLogan wrote:The Destroid does have the option to (mix & match):
-grow in size to accommodate the larger engine
As was done with the Annabella Lasiodora mobile weapon from
Macross VF-X2... a large-ish high mobility destroid for attacking heavy fortifications, one of two cases where a Destroid was made badass enough to justify being a boss battle during a canon
Macross video game.
ShadowLogan wrote:-remove the secondary engine to accommodate a larger main engine
Suspected to have been the case with the customized HWR-00-Mk.II Monster units used by Zentradi rebels in
Macross M3, tho instead of better energy conversion armor the units were fitted with a barrier system.
ShadowLogan wrote:-sacrificing physical armor would be offset by a stronger ECA-rating, though it does raise the question of when it becomes counter productive
Kind of a break-even solution there, one that favors the physical armor in the event of a low-power running state or a loss of main power system function. Both energy conversion armor and physical armor can be reinforced against certain classes of weaponry, though only the physical armor retains its strength if the amount of available power drops.
ShadowLogan wrote:-remove or relocate armament
Which would defeat most of the point of the destroid...
ShadowLogan wrote:As far as cost goes, you do get what you pay for. Destroids may be intended to be the general low cost/cheap mecha, but that doesn't mean they have to be.
No, of course not... the thing that forces Destroids into the role of the general duty econo-mecha is their limited mobility compared to the more versatile Valkyrie, which combined with their heavier armor and armament makes them ideal for the aforementioned defense roles in fleet operations. It might not be the most glorious of all duties, but it's one that destroid units continued to serve in with distinction into the 2020s in the main timeline, and clear thru into the 2090s in
Macross II's timeline.
glitterboy2098 wrote:not really. i actually understand the principles pretty well,
Clearly you don't... you've just demonstrated that you quite emphatically don't:
glitterboy2098 wrote:based off both physics and the macross canon(s). first, we need to define it. are we talking reaction engines as per the old cacross canon (fusion engines) or the new Macross frontier retcons (where they're now supposed to have been anti-matter engines the whole time?)
Whooboy... where to start?
1. No mecha in
Macross has ever run on conventional nuclear fusion. It has been a constant fact from Day 1 that mecha in
Macross are powered by thermonuclear reaction overtechnology, which is similar in principle to nuclear fusion but different and distinct from it in many of the particulars.
2. (Certain aspects of) conventional physics need not apply, as the consistent-from-day-1 fact of the matter, as I've stated once before in this thread, is that one of the factors that sets thermonuclear reaction power apart from more traditional nuclear fusion is the application of extra-dimensional physics to the process.
3. At no point has any official source ever alleged or stated that the reaction engines in
Macross Frontier use antimatter as fuel. I have no idea where you came up with that idea, but it is provably and indisputably wrong. All of the mecha in
Macross Frontier use the same thermonuclear reaction overtechnology that their predecessors in the other shows use. It's kind of hard to mistake it when the words "thermonuclear reaction" are prominently included in the engine name
all the bloody time INCLUDING THE OFFICIAL MACROSS FRONTIER MATERIAL.Much of the rest of what you've written is wildly wrong, and I don't really want to spend the time dissecting all of it since I've already covered the main areas of misconception that underpin the whole affair. It is, however, worth mentioning the reaction engines do not function anything like a plasma rocket in atmospheric flight, and in space the principles at work in the engine are suspiciously similar to
Star Trek's impulse engines. To draw a line under it, you're arguing based on a body of largely-false assumptions. If you want a full explanation of how the technology works, from official sources, it'd be my pleasure to help... but I'd like to do it elsewhere so we can keep this thread about destroids as much as possible.
glitterboy2098 wrote:a destroid does not require the rocket or the turbine, meaning it only has to mount the much smaller and lighter reactor.
But, because of the way reaction power systems work, the larger reactor is going to mean larger heat-exchange processes and cooling systems to generate power and keep the reactor in stable operating temperatures, which means a much larger amount of internal space consumed by the generator system and greater fuel consumption to provide the greater levels of output we're talking about. (You don't get something for nothing, after all, and if it were as simple as you're claiming then the UN Spacy would've done exactly that instead of opting for a low-power system.)
glitterboy2098 wrote:so far your the only person i've seen claiming the destroids were cheaper. all of the macross canon material i've seen support the idea destroids were created more for their firepower, and abandoned because the tactical domanin changed.
I'm not the only person, I'm in
excellent company... as the assertion that destroids are CONSIDERABLY cheaper than Valkyries comes from
Macross's creators, who mention in the series material on the VF-1 that the production cost of the VF-1 is undisclosed but reported to be roughly 20 times that of a standard Destroid (presumably meaning a Tomahawk Mk.VI or some other Series 04 destroid). I'm not sure where your "macross canon material" came from, but it would seem that much of what you've read wasn't official canon material at all... or possibly fan-made by people who couldn't bother doing the research.
glitterboy2098 wrote:if cost of the unit was a factor, the veritech would never have dominated later macross eras. earth had limited resources to work with, even after getting the factory sattelite.
Well, that draws a line under what I said about your supposed canon material being wrong or simply made-up... the cost of building a Valkyrie is something that
Macross's creators have flogged mercilessly. It's especially prevalent in the main
Macross universe, where it was one of the reasons for developing the Ghost X-9 as an alternative to the Project Super Nova design contest (see
Macross Plus), and figures prominently as a motivation for design changes and choices of equipment for many of the mecha in
Macross Frontier (if not their entire reason for being) including (but not limited to):
- The VF-25 itself
- The VF-25's Armored Pack
- The VF-25's Tornado Pack
- SMS's custom VB-6 Konig Monster
- The AIF-7/QF-4000 Ghost
- The VF-171 Nightmare Plus
- The YF-29 Durendal
- EX-Gear
(As a side note, it's also an explicitly-mentioned factor in the in-universe popularity/success of several other designs in
Macross, such as the VF-9 Cutlass, VF-5000 Star Mirage, etc.)
glitterboy2098 wrote:and you said yourself most of those went into making the colony fleets that were sent out. so since cost was a factor, why would the UNspacy adopt the veritech fighter, which uses (as yoiu claim) more resource intensive engines and armor? why not build a space capable destroid, somthing akin to a gundam perhaps or a non-transforming battroid, and support them with non-SWAG conventional aerospace fighters?
It's "Variable Fighter", not "veritech" in
Macross, but that's just me picking nits with all the fury of an amphetamine-fueled chimpanzee.
Now, to answer your question, the reason that the Unity Government didn't just scrap the Valkyrie and continue on with non-transformable fighters and destroids is because none of those non-transformable units can approach the operational versatility of the Valkyrie. The necessarily-greater complexity of the Valkyrie comes with the practical upshot that their unique design allows them to fill a wide array of battlefield roles with fewer limitations than more traditional options. The Valkyrie platform can seamlessly switch between operating as a strike fighter, a light bomber, a close air support unit in a similar capacity to attack helicopters, a combat search-and-rescue plane, mechanized infantry, and even be used in light construction and shipbuilding. With minimal modification or add-on components, it can go even further, to be used in the capacity of a heavy mechanized infantry unit, an ELINT/AWACS/ECM/Recon platform, or even a mothership for UCAVs.
Destroids are cheap, (comparatively) simple, and robust defensive mecha that can't achieve anything approaching that obscene level of operational versatility. They simply don't have the ability to rapidly redeploy themselves the way that Valkyries can, nor are they capable of most of the operational roles that a Valkyrie can fill just as well if not better than conventional alternatives.
glitterboy2098 wrote:as for fuel consumption, a destroid, even one with multiple powerplants, would actualy use less fuel for a given operational duration than a VF.
Um... why are you making a point that I've been arguing in favor of back to me as though I were arguing against it? The smaller, lower-output reaction power plants in destroids sip would naturally sip fuel even more gently than a VF's engines, not only because they're not expected to generate thrust for flight, but because they're expected to put out only a tiny fraction of what a VF's reaction turbines are.
glitterboy2098 wrote:actually i understand the issues involved pretty well, as i've shown.
and funny, my statement still stands up.
*heavy sigh*
As I've just demonstrated, your argument doesn't stand up AT ALL because it's based almost exclusively on provably-false assumptions instead of official material.
Which is funny, because there's a chunk of engine missing in that picture in the middle... and the diagram isn't labeled. It's all well and good to cite art like that, even if it's been captioned incorrectly, but you're making an unfounded assumption of what the contents are.