HU ocean based game?
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In an RPG with deadly situations that character would have had to be replaced a dozen times over[
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Rifts underseas is a good resource. (Which you obviously have) Other than that your probably going to have wing it on your own.
A few of my thoughts on the subject. I would speculate that a speargun would do the same damage as a comparably sized crossbow. But with reduced range. There also are specially designed under water weapons. The two that come to mind I do not remember the names of. But with a little research you should be albe to come up with. (If I was at home I could get the info from one of my various sources on my book shelf.) The first one is basically an AK-47. But it fires long dart projectiles. My estimation would be that it does AK-47 amounts of damage at a significantly reduced range. The second weapon is a pistol from Heckler & Koch. Ever see the Tomb Raider movie where she has the underwater pistol? Thats it. Damage? Maybe something along the line of .45 ACP. At a range even shorter that the AK variant. That brings us to my last thought. The Russian have a hand grenade they call an anti-frogman grenade. Its basically a HE grenade, that has been water proofed. The concussive blast from it mucks people up underwater. Those are just some of my thoughts. Hope I may have helped a little. If you want more info on the underwater weapons PM me or post a response. I'll try to stop at my house on lunch tomorrow and get the full skinny for you.
A few of my thoughts on the subject. I would speculate that a speargun would do the same damage as a comparably sized crossbow. But with reduced range. There also are specially designed under water weapons. The two that come to mind I do not remember the names of. But with a little research you should be albe to come up with. (If I was at home I could get the info from one of my various sources on my book shelf.) The first one is basically an AK-47. But it fires long dart projectiles. My estimation would be that it does AK-47 amounts of damage at a significantly reduced range. The second weapon is a pistol from Heckler & Koch. Ever see the Tomb Raider movie where she has the underwater pistol? Thats it. Damage? Maybe something along the line of .45 ACP. At a range even shorter that the AK variant. That brings us to my last thought. The Russian have a hand grenade they call an anti-frogman grenade. Its basically a HE grenade, that has been water proofed. The concussive blast from it mucks people up underwater. Those are just some of my thoughts. Hope I may have helped a little. If you want more info on the underwater weapons PM me or post a response. I'll try to stop at my house on lunch tomorrow and get the full skinny for you.
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I get a ton of use out of Underseas and Coalition Navy for my underwater/ocean based stuff.
I would also suggest looking over any aquatic aliens for special equipment you might also plunder.
I would also suggest looking over any aquatic aliens for special equipment you might also plunder.
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Speargun damage can be found in Turtles Go Hollywood (page 20), Splicers (page 203, as "Harpoon Gun"), BTS2 (page 213, as "Harpoon Gun"), RUE (page 326, as "Harpoon Gun"), as well as various MD versions in Rifts Underseas, Coalition Navy, and the RGMG.
For various ranges of energy weapons underwater, see Rifts Underseas (IIRC, the pages and data are covered in the FAQ forum).
For underwater equipment & vehicles see HUGMG (pages 202-203) or BTS1 (pages 248-249 & 254).
Also of use, though it requires some conversion, would be the Underwater Combat Rules from Deluxe Revised Recon (page 31).
You may also find Underwater Combat & Weapons useful, but, if you're like me, I doubt it.
For various ranges of energy weapons underwater, see Rifts Underseas (IIRC, the pages and data are covered in the FAQ forum).
For underwater equipment & vehicles see HUGMG (pages 202-203) or BTS1 (pages 248-249 & 254).
Also of use, though it requires some conversion, would be the Underwater Combat Rules from Deluxe Revised Recon (page 31).
You may also find Underwater Combat & Weapons useful, but, if you're like me, I doubt it.
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Bezo wrote:Kuseru Satsujin wrote:Speargun damage can be found in Turtles Go Hollywood (page 20), Splicers (page 203, as "Harpoon Gun"), BTS2 (page 213, as "Harpoon Gun"), RUE (page 326, as "Harpoon Gun"), as well as various MD versions in Rifts Underseas, Coalition Navy, and the RGMG.
For various ranges of energy weapons underwater, see Rifts Underseas (IIRC, the pages and data are covered in the FAQ forum).
For underwater equipment & vehicles see HUGMG (pages 202-203) or BTS1 (pages 248-249 & 254).
Also of use, though it requires some conversion, would be the Underwater Combat Rules from Deluxe Revised Recon (page 31).
You may also find Underwater Combat & Weapons useful, but, if you're like me, I doubt it.
What does RUE stand for?
Rifts: Ultimate Edition.
No relation to Ultimate Marvel.
when you get right down to it, Sentinel's right.~Uncle Servo.
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
- The Oh So Amazing Nate
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Re: HU ocean based game?
Glad I found this thread. We're getting ready for a coastal/ocean set AtB2 game. Handy stuff to have here!
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Re: HU ocean based game?
Holy waves of nostalgia, Batman.
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Re: HU ocean based game?
Dead thread walking... kill it... shoot it in the head! Wait... what do I have to roll again for a head shot on a zombie to kill it? Don't I need something like a 17-20 and a rocket launcher to kill it with one shot?
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Re: HU ocean based game?
A natural roll at that, no bonuses of any kind.
Wait, does that mean Nate is involved in a Death Cult?
Wait, does that mean Nate is involved in a Death Cult?
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Re: HU ocean based game?
Yes, but I have suspected that for some time now.Marrowlight wrote:Wait, does that mean Nate is involved in a Death Cult?
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Re: HU ocean based game?
oh how I wish I could embed an audio of me laughing most sinisterly.
Look upon me and tremble ye masses. For I am The Necroposter!
keir451 wrote:Amazing Nate; Thanks for your support!
Razzinold wrote:And the award for best witty retort to someone reporting a minor vehicular collision goes to:
The Oh So Amazing Nate!
Nate, you sir win the internet for today! You've definitely earned the "oh so amazing" part of your name today.
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Re: HU ocean based game?
I agree Palladium could use a book like you suggested. I'm trying to cobble one together by pouring over Rifts Undersea's, Adventures on the High Sea's, Rifts Lemuria, and started looking at Atlantis and Coalition navy to get some ideas. Biggest drawback (for our game at least) is the glut of supernatural encounters. Sea monsters and other critters we can chalk up to random mutation (we're playing ATB2) but the shining water, ley line storms, elemental storms, this that's and the others take big chunks out of the pregen random encounter tables. This can probably be worked around by recalculating the percentages for the encounters.
I've completely lost my train of thought...
I've completely lost my train of thought...
Look upon me and tremble ye masses. For I am The Necroposter!
keir451 wrote:Amazing Nate; Thanks for your support!
Razzinold wrote:And the award for best witty retort to someone reporting a minor vehicular collision goes to:
The Oh So Amazing Nate!
Nate, you sir win the internet for today! You've definitely earned the "oh so amazing" part of your name today.
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Re: HU ocean based game?
There's a (2) part Villains & Vigilantes undersea based adventure called "Danger in the Depths" that I Was thinking of adapting to a Heroes Unlimited campaign. I believe it's available on rpgnow.com
There's also a short M&M ocean based adventure called "Deep Runs the Dreadnaught" that's available as part of a series for that game. It's really just a short plot outline ,and some villain stats, so you could easily adapt it, and swap in an HU2 villain.
There's also a short M&M ocean based adventure called "Deep Runs the Dreadnaught" that's available as part of a series for that game. It's really just a short plot outline ,and some villain stats, so you could easily adapt it, and swap in an HU2 villain.
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Re: HU ocean based game?
Mediapig71 wrote:There's a (2) part Villains & Vigilantes undersea based adventure called "Danger in the Depths" that I Was thinking of adapting to a Heroes Unlimited campaign. I believe it's available on rpgnow.com
There's also a short M&M ocean based adventure called "Deep Runs the Dreadnaught" that's available as part of a series for that game. It's really just a short plot outline ,and some villain stats, so you could easily adapt it, and swap in an HU2 villain.
i don't have either of those resources or honestly the energy to tackle them. Anyone else want to take a crack at it and pop them over my way>
Look upon me and tremble ye masses. For I am The Necroposter!
keir451 wrote:Amazing Nate; Thanks for your support!
Razzinold wrote:And the award for best witty retort to someone reporting a minor vehicular collision goes to:
The Oh So Amazing Nate!
Nate, you sir win the internet for today! You've definitely earned the "oh so amazing" part of your name today.
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Re: HU ocean based game?
Perfect opportunity to run a Sea Lab 2021 game.
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Re: HU ocean based game?
RGG Wrote
You need to check out Rifts Lemuria, its RIFTS, but its full of ideas for aliens, undersea people (Lemurians and Merans (Mer-People)), underwater magical items, magical power armor, ridding animals, monsters and sea dragons.
For the tech stuff you'll need to hound Kevin as I sent in the follow up book to Rifts Lemuria, The New Navy Source Book in December which is packed full of submarines (including creation rules), weapons, O.C.C.s and world info on colonies (surface and below the sea), pirates of the China Sea/Pacific and much more.
Though if you are really patient I am also working on a Hardware Unlimited book right now that will have Submarine Creation rules (As above but outlined for Hardware Characters/contemporary setting).
May be the Palladium world need a book about what lurks under the deep blues sea.... Secret ocean cities... Not just submarine bound titans and men... I feel a proposal blooming.
You need to check out Rifts Lemuria, its RIFTS, but its full of ideas for aliens, undersea people (Lemurians and Merans (Mer-People)), underwater magical items, magical power armor, ridding animals, monsters and sea dragons.
For the tech stuff you'll need to hound Kevin as I sent in the follow up book to Rifts Lemuria, The New Navy Source Book in December which is packed full of submarines (including creation rules), weapons, O.C.C.s and world info on colonies (surface and below the sea), pirates of the China Sea/Pacific and much more.
Though if you are really patient I am also working on a Hardware Unlimited book right now that will have Submarine Creation rules (As above but outlined for Hardware Characters/contemporary setting).
Greg Diaczyk,
"Wayne Smith Clone"
Palladium Freelance Writer and Editor
"Wayne Smith Clone"
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Re: HU ocean based game?
Really looking forward to Hardware Unlimited, Greg... the system sorely needs it!!!
Re: HU ocean based game?
Pirates on a High-tech Sub.
Re: HU ocean based game?
Also check out Aliens Unlimited, they have many aquatic and amphibious races that could be dropped in. I used one race to create Shakuda, the Mer-Manhunter once!
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Re: HU ocean based game?
What does everyone think of the amped-up Major version of Underwater Abilities that an Empowered can select in PU2?
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Re: HU ocean based game?
I'm iffy on it. The double all physical attributes is nice, but with only extraordinary physical strength it seems kinda lacking still to be a major.
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Re: HU ocean based game?
Especially since it's the ONLY major you get, compared to the option of getting several others in the others.
I found the suped-up Lycanthropy a bit confusing too. It mentions that other super-powers can't be used except in Lycanthrope form... but the enhanced Lycanthropy is the only power the category gives.
I found the suped-up Lycanthropy a bit confusing too. It mentions that other super-powers can't be used except in Lycanthrope form... but the enhanced Lycanthropy is the only power the category gives.
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Re: HU ocean based game?
Didn't FAQ/errata clearly state that both those options rolled on the earlier table for superpowers....
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If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
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Re: HU ocean based game?
Spirit I don't think you completed your thought there. If I word your statement in a non-questioning way...
"both those options rolled on the earlier table for superpowers"
What is this asking related to the FAQ/errata?
"both those options rolled on the earlier table for superpowers"
What is this asking related to the FAQ/errata?
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Re: HU ocean based game?
Tor wrote:"both those options rolled on the earlier table for superpowers"
If you look at the post before mine, it's in response to that post.
Damn ICE/BCP/BorderPatrol! Damn everyone who won’t damn ICE/BCP/Border Patrol!! Damn everyone that won’t put lights in his windows and sit up all night damning CE/BCP/BorderPatrol!!!
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
If you support ICE/BCP/BorderPatrol at this point, you would have called the Gestapo on the people surreptitiously moving into your neighbor's attic and huffed that you were only following the law.
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Re: HU ocean based game?
The post before that was by me, was it referring to Underwater/Lycanthropy?
Basically it wasn't a complete sentence. Was it like "both those options CAN BE rolled on the earlier table" ?
Basically it wasn't a complete sentence. Was it like "both those options CAN BE rolled on the earlier table" ?
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