ShadowLogan wrote:Energy Weapons:
-Have greater range than a RJ by type (heavy weapons might be the exception), so an Energy Pistol out ranges a RJ Projectile Pistol. And a Energy Rifle out ranges a RJ Projectile Rifle.
This is usually a major advantage, agreed. However it would not be much of a factor for battles within cities or ghettos where a lot of buildings and other stuff would get in the way. For that, a couple hundred feet is pretty adequate, and still a major advantage over stuff like a vibro blade or grenade.
ShadowLogan wrote:-Energy Weapons can do more damage in the same amount of time as a RJ in single shot ROF, to compete here RJs have to burst in ROF which lowers their accuracy.
I'm saying higher damage over time doesn't matter if 1 shot can kill or disable your opponent.
Also if you have a numbers advantage over your opponent, you can add up the damage-per-action by them all firing their weapons at once. The cheaper cost will allow more troops to be equipped.
ShadowLogan wrote:-Drawing out a battle with single shot only firing can incur addition costs: like repairing armor, target(s) get hostages/humanshield, etc
This is entirely true. When it comes to opponents with MDC protection, this is where higher-MD weapons would shine.
Weapons that can kill SDC targets for cheap would be in higher demand, however.
I'm not saying that ramjets can compete with MD energy weapons on all fronts, just saying they have a niche to fill.
ShadowLogan wrote:-per SB1o it costs 600+ credits per 1 MD (they have it per 10MD, so I moved the decimal) for repairs. So per shot, it costs more to fix MD armor than it does to damage it. So the faster you can resolve (MD or SD) combat, the cheaper it can be. It is potential hidden costs like this that can make it a more expensive shot in the short term, but long term it works out cheaper
All of which can be ignored if the person using the ramjet round (or their target) can't afford MDC protection and is going to die either way if he gets hit.
ShadowLogan wrote:the combination is not a good stand-in for a true MD capable weapon when such a weapon is called for.
They are if you don't have much money (and thus it's the only ranged MD you can obtain) and/or if you want to equip large numbers. It's kind of like the Warmonger issue.
ShadowLogan wrote:In some respects RJs aren't a good fit for either SD or MD combat, they are either overkill for SD combat, but at the same time underpowered for MD combat.
Overkill is a good fit if you want to kill someone.
ShadowLogan wrote:If I had to worry about a half-dozen "naked" crazies, I'd go for the energy weapon instead of an RJ.
That would cost you more money.
Curtis Roberts (Mercs 60) uses paired Colt .45s (I assume automatic pistols considering his WP skill) with Ramjets and makes it work. Obv. part of that is fitting his motif but he also uses an L-20 so he's not dumb, he just realizes that Ramjets are more affordable things for certain situations than using your laser rifle.
Come to think of it: I only just now realized: this is a pretty good counter for guys with Impervious to Energy or Invulnerability, no? For that reason alone I'd want one. Otherwise you're going to need a rail gun, missile launcher, frag grenade launcher, etc. Prob the best alternative would be the pump pistol. Their high-damage rounds cost you a good bit though, so it could be overkill when you're facing a naked ItE mage.
glitterboy2098 wrote:The idea that you can do MD with regular guns is new and going to be facing a lot of skepticism.
If anything that would increase the value since someone wielding it would be underestimated.
Think of how they test whether a Juicer is MDC by firing an SDC pistol into his arm. You could cripple him if you substituted a ramjet for it.
Also if the CS bans these as 'cop killer' bullets then they must have SOME notability by this point. A CS ban would give them notoriety.
glitterboy2098 wrote:Plus ramjets aren't really that impressive. Single rounds in common calibers barely even do MD. (Really they do an average of 100 SDC and so can effect MD targets.) So to get measurable MD ability you need an assault rifle or SMG, which aren't all that common.
Aren't common compared to what?
Do we have any data in any book to indicate that SDC weapons like these are less common than any kind of MDC Weapon? Legitimately curious.
These weapons are lower-tech so probably easier to make, and they're lower-cost, so easier to buy. This leads me to think they are vastly MORE common.
Also 1 MD is "measurable" in my book. It's all you need.
glitterboy2098 wrote:And even then you only really get about 1d4 MD on a long burst. Which is worse than most laser pistols.and with most assault rifles and smg's you only get 5-6 such bursts per mag, instead of the 20-30 of the laser pistol. And the assault rifles magazines are a lot bulkier and you can't carry as many. So a ramjet user is going to have fewer units of fire and need resupply more often. Ramjets may seem cheaper but by the time you account for the difference in overall damage, and logistical support, they end up not that much cheaper than buying a basic laser rifle.
I'd ask you not keep bringing up the bursts, agree that they suck, I am arguing for their utility for single shots only.
Rather than arguing in terms of assault rifles (the higher damage Ramjets that do 1d4 each shot are more expensive anyway) my approach is more arguing the utility of pistol ammo.
Borast wrote:Even with the 3D6x10SDC damage to "soft" targets?
Yes, an average of 105 damage is pretty decent. Sure, you could wing them with 30 and they'll take another, but even that will still throw them off pretty well.
Borast wrote:I'll take the MDC pistol. If I'm aiming right, I can possibly take-out several targets per trigger pull.
If only we had rules for that...
Borast wrote:Why not? Tear gas, smoke, and other non-lethals can be quite effective. After all, a single spray of pepper spray can clear-out a fairly large building if sparyed in the right spot!
Right spot being key. They are good options, but would not be appropriate if you or your allies will be caught by the gas.
masslegion wrote:I don't have time yo read three pages of dialog, but although a little unconventional for a marksman weapon if you can get a hold of it you can use a Naruni NE-800R missile assault system from phase world sourcebook pg 57. With smart missile they are +4 yo strike and dodge with 2 actions to try and hit your target and a 2 mile range. For those hard target s you can fire a burst of 4*6D6.
and it only costs you 80 000 credits for the 800-R and 32 000 credits for the 4 smart micro-missiles. Why aren't thousands of city rats running around with this?