Hwarang Do and Moo Gi Gong actually suck...???

Mysticism, spies, cybernetic implants, & cool vehicles. Discuss these two great classics here.

Moderators: Immortals, Supreme Beings, Old Ones

tsh77769
Dungeon Crawler
Posts: 211
Joined: Fri Sep 20, 2002 1:01 am

Hwarang Do and Moo Gi Gong actually suck...???

Unread post by tsh77769 »

Looking at them seperately, Hwarang Do really sucks and Moo Gi Gong only has going for it the admittedly awesome ability to use any weapon or anythign as a weapon, other than that, it sucks.

TOGETHER?

It depends on if you combine APM together or not. The combat bonuses are still weak.

The combat moves are almost identical with Hwarang Do having just a few more.

tsh77769
User avatar
matt.reed
Wanderer
Posts: 64
Joined: Fri Oct 30, 2009 8:31 pm
Comment: wrote several power cat updates for the Rifter, and Cascade
guidesmegaverse.podbean.com

Re: Hwarang Do and Moo Gi Gong actually suck...???

Unread post by matt.reed »

totally, their only real asset is that they work together. Using anything as a weapon is okay and all, but 1D4 damage is the same as a fist, so how does it really matter?
User avatar
Nekira Sudacne
Monk
Posts: 15608
Joined: Sun Oct 19, 2003 7:22 pm
Comment: The Munchkin Fairy
Location: 2nd Degree Black Belt of Post Fu
Contact:

Re: Hwarang Do and Moo Gi Gong actually suck...???

Unread post by Nekira Sudacne »

matt.reed wrote:totally, their only real asset is that they work together. Using anything as a weapon is okay and all, but 1D4 damage is the same as a fist, so how does it really matter?


W.P. Bonuses. You don't get any W.P. bonuses to your fist, you only get them with weapons. Moo Gi Gong gives you a W.P. in everything. with listed bonuses, so your bonus to strike and parry will always be higher with something in your hand than without, no matter what it is.

Damage per hit is the hit-and-parry ratio are much higher.
Sometimes, you're like a beacon of light in the darkness, giving me some hope for humankind. ~ Killer Cyborg

You can have something done good, fast and cheap. If you want it done good and fast, it's not going to be cheap. If you want it done fast and cheap it won't be good. If you want something done good and cheap it won't be done fast. ~ Dark Brandon
User avatar
matt.reed
Wanderer
Posts: 64
Joined: Fri Oct 30, 2009 8:31 pm
Comment: wrote several power cat updates for the Rifter, and Cascade
guidesmegaverse.podbean.com

Re: Hwarang Do and Moo Gi Gong actually suck...???

Unread post by matt.reed »

Nekira Sudacne wrote:
matt.reed wrote:totally, their only real asset is that they work together. Using anything as a weapon is okay and all, but 1D4 damage is the same as a fist, so how does it really matter?


W.P. Bonuses. You don't get any W.P. bonuses to your fist, you only get them with weapons. Moo Gi Gong gives you a W.P. in everything. with listed bonuses, so your bonus to strike and parry will always be higher with something in your hand than without, no matter what it is.

Damage per hit is the hit-and-parry ratio are much higher.



yeah that's true, I guess.
User avatar
fbdaury
Dungeon Crawler
Posts: 210
Joined: Sat Jan 29, 2005 10:43 pm

Re: Hwarang Do and Moo Gi Gong actually suck...???

Unread post by fbdaury »

matt.reed wrote: Sat Feb 05, 2022 10:05 am totally, their only real asset is that they work together. Using anything as a weapon is okay and all, but 1D4 damage is the same as a fist, so how does it really matter?
Actually, it's 1d6 for melee items, and that's for objects not considered weapons, like using rolls of quarters as fist loads (for the +1d6 damage added to normal punch damage), and the ability to do 1d4 damage with a thrown pencil or playing card is still pretty impressive. But yeah, even before they were nerfed in the 'update' to Revised N&SS they weren't as effective as either Ninjitsu or Thai Kickboxing (the two Martial Arts that cost 2 MA forms to
buy).
Post Reply

Return to “Ninjas & Superspies™ & Mystic China™”