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A quality control officer

Posted: Wed Feb 22, 2006 12:48 pm
by Blight
Ok, while i was gone i noticed how spread out all the CS equipment was so i started for myself a compleat inventory of all CS equipment, weapons, and vehicles. I went threw all my books and was going to go through the rest out of my co-gm Etat's compleat collection when i got back. I started really looking at the CS equipment and vehicles. I noticed that there is no standardization in the CS. So i started a little rewrite that became a huge project. I started standardizing the CS and dumping useless equipment, and fixing what i call build errors. This has become a monstrous task but I'm loving every minute of it.
Korentin_Black wrote:(snip)
Out of Character it would require the writers of Palladium to occasionally read one anothers work and discuss technology levels and the like
(-snip-)
continuity issue in Rifts off-hand is the massively inconsistant technology/economy thing.

I saw the above quote and thought I'd ask if any one would be interested in the finished product when I'm done. Right now it's in a note book form that all my source and world books i write for my gaming groups come in. But if enough people are interested I'll post it.

Posted: Wed Feb 22, 2006 1:16 pm
by Josh Sinsapaugh
Don't take offense to this (because none is meant, and you asked): I prefer it the way it is. Never had a problem.

~ Josh

Posted: Wed Feb 22, 2006 1:18 pm
by Blight
None taken, I asked. :D

Posted: Wed Feb 22, 2006 1:21 pm
by Josh Sinsapaugh
Blight wrote:None taken, I asked. :D


Note: I'd still like to see it though.

It'd be idiotic to pass judgement otherwise.

~ Josh

Posted: Wed Feb 22, 2006 1:48 pm
by KLM
I am also interested. Maybe I can add a bit of "constructive critics".

Adios
KLM

Re: A quality control officer

Posted: Wed Feb 22, 2006 1:59 pm
by Killer Cyborg
Blight wrote:Ok, while i was gone i noticed how spread out all the CS equipment was so i started for myself a compleat inventory of all CS equipment, weapons, and vehicles. I went threw all my books and was going to go through the rest out of my co-gm Etat's compleat collection when i got back. I started really looking at the CS equipment and vehicles. I noticed that there is no standardization in the CS. So i started a little rewrite that became a huge project. I started standardizing the CS and dumping useless equipment, and fixing what i call build errors. This has become a monstrous task but I'm loving every minute of it.


That could be interesting, depending on what you mean.

Posted: Wed Feb 22, 2006 2:57 pm
by Blight
Ok first i was listing all weapons the CS had Including vehicle weapons. Sort of like a Janes guid to the CS, then i noticed some glaring problems. So first i standardized CS weapons issued to platoons and companies.
Like the CP-40 is the standard Infantry weapon, Most Infantry troops will carrie this weapon when encountered save the fallowing. The CP-50 "dragonfire" will be the standard squad support weapon their will be one per team And the C-29 "Hell fire" will also be a standard support weapons and issued 1 per team.
So in a standard Infantry platoon you will run into on a patrol will be made up of 4 squads which are made up of 2 teams which are made up of 4 grunts. Also there will be a Platoon Sgt. And Leader...
This is how it started them I went on to out line special issue weapon and such. Then i broke down the mec. and support units then went to vehicle and that were the work started since i had a list of all CS weapon including vehicle weapons I really started to get annoyed at the lack of consistent weapon on robots and vehicle there is no way to keep and army supplied when every vehicle use a different weapon system. New weapon are cool but 4 types of rail guns all doing different damages for the same sized weapon. Come on, so i separated the wheat from the chaff and tweaked every thing. I even found a use for the out dated weapons. I call the whole thing Coalition After the war!

Posted: Wed Feb 22, 2006 3:00 pm
by Dustin Fireblade
I'd be interested, if just to compare notes. ;)

Posted: Wed Feb 22, 2006 3:06 pm
by Blight
Cool, this is going to take a while. (I type slow) But i'll get it up here.

Posted: Fri Feb 24, 2006 11:37 pm
by Kalinda
I'd like to see it as well.

Posted: Mon Feb 27, 2006 8:46 am
by Tigermuppetcut
I'd like to see it.

The whole choosing a small set of Pa, Robots / Tanks / APC's and Guns / Grenades to represent what the army actually uses is something I've always wanted to do (and will do next time I run Rifts).

It is insane the amount of variety pumped out by a small bastion of humanity and somehow maintained etc. etc.

Posted: Tue Feb 28, 2006 4:02 pm
by Nekira Sudacne
I much prefer the varaity of machines.

who cares about how they maintain it all? a varaity of opponets is cool!

Posted: Sat Mar 04, 2006 6:41 pm
by Blight
Ok didn't want you all to think i forgot this just keeps getting bigger the more i work on it. I having to do set-ups for each state. The inconsistencies in the weapon damages keep rising but those are easy fixes. But i found something that i need to ask everyone opinion on.
The CA-6EX Armor
+8 to PS and it says that it provides robotic PS so a CS commando with a PS of 32 would have a robotic PS of 40! :shock: Why do they make power armour? Tell me there is an errata somewhere!

Posted: Sat Mar 04, 2006 7:19 pm
by Killer Cyborg
Blight wrote:Ok didn't want you all to think i forgot this just getting bigger the more i work on it. I having to do set-ups for each state. The inconsistencies in the weapon damages keep rising but those are easy fixes. But i found something that i need to ask everyone opinion on.
The CA-6EX Armor
+8 to PS and it says that it provides robotic PS so a CS commando with a PS of 32 would have a robotic PS of 40! :shock: Why do they make power armour? Tell me there is an errata somewhere!


Because most people don't have a strength of 32.
Average is 10-12.

Posted: Sat Mar 04, 2006 8:29 pm
by Nekira Sudacne
Blight wrote:Ok didn't want you all to think i forgot this just getting bigger the more i work on it. I having to do set-ups for each state. The inconsistencies in the weapon damages keep rising but those are easy fixes. But i found something that i need to ask everyone opinion on.
The CA-6EX Armor
+8 to PS and it says that it provides robotic PS so a CS commando with a PS of 32 would have a robotic PS of 40! :shock: Why do they make power armour? Tell me there is an errata somewhere!


actually Rifts GMG adjusts this to agumented strength, not robotic.

Posted: Sat Mar 04, 2006 8:58 pm
by Blight
Ok thats better. Back to the grind.