Zombie Buffet (Dead Reign Review by Therumancer)

You are on your own. The Army is MIA and our government is gone! There are no communications of any kind. Cities and towns have gone dark, and zombies fill the streets. The dead have risen and it would seem to be the end of the world. Help me, Mommy!

Moderators: Immortals, Supreme Beings, Old Ones

User avatar
Greyaxe
Champion
Posts: 2471
Joined: Fri Oct 28, 2005 3:03 pm
Comment: Role playing is not my hobby, it is my lifestyle.
Location: Oshawa, Ontario. Canada

Re: Zombie Buffet (Dead Reign Review by Therumancer)

Unread post by Greyaxe »

By far and away the best review i have read to date.



I think zombies should be easier to kill, especially if you are going to be faced with dozens or hundreds of them. However i don't agree with the easy access to healing, it is a survival game and should be more or less hopeless. Geting a serious would in real life is a good as being dead excpet you are a burden on your friends until you die and become a zombie... who kills his friends and they become zombies...
Sureshot wrote:Listen you young whippersnappers in my day we had to walk for 15 no 30 miles to the nearest game barefoot both ways. We had real books not PDFS and we carried them on carts we pulled ourselves that we built by hand. We had Thaco and we were happy. If we needed dice we carved ours out of wood. Petrified wood just because we could.
User avatar
Shotgun Jolly
Dungeon Crawler
Posts: 237
Joined: Thu Feb 09, 2006 10:16 pm
Location: St. John's, Newfoundland
Contact:

Re: Zombie Buffet (Dead Reign Review by Therumancer)

Unread post by Shotgun Jolly »

Yeah,

I agree. Another great review! My book should be in at my FLGS. I look forward to getting it. :)

Regards
©-JC Locke retains ownership and rights of all original artwork and information posted
by the ShotGun Jolly account.
User avatar
Nowhere65
Wanderer
Posts: 80
Joined: Thu Jan 20, 2005 12:11 am
Location: Houston

Re: Zombie Buffet (Dead Reign Review by Therumancer)

Unread post by Nowhere65 »

Greyaxe wrote:By far and away the best review i have read to date.



I think zombies should be easier to kill, especially if you are going to be faced with dozens or hundreds of them. However i don't agree with the easy access to healing, it is a survival game and should be more or less hopeless. Geting a serious would in real life is a good as being dead excpet you are a burden on your friends until you die and become a zombie... who kills his friends and they become zombies...



I agree, the zombies should be easier to kill, at least with the head shots. Even then it will still be easy to overwhelm the PCs.

I see where they're going with the AR. Aside from the brain, they don't really need any of the other organs. The AR could represent the difficulty of hitting the bones and changing a sloucher to a crawler, but a head shot is a head shot and the zombie should go down.

Its when you have 25+ zombies on your ass and you only have 8 rounds a piece, with more zombies popping out of every building you pass. Even if the GM sets a 15+ to hit the head you'd still be hard pressed to shoot a path and get your butt out of there.
User avatar
Spinachcat
Megaversal® Ambassador
Posts: 1465
Joined: Mon May 15, 2006 5:01 pm

Re: Zombie Buffet (Dead Reign Review by Therumancer)

Unread post by Spinachcat »

Therumancer wrote:This is a very good game in a neglected genere of horror (as far as RPGs go). It could have used a bit more polish, and playtest time. It's also a game that is going to take a lot of work to run seriously, unless you basically want to do one shot pretzel and beer games with the PCs inevitably facing their doom.

On the Therumancer scale I give it 7/10.


I don't see horror being neglected by RPGs. Palladium puts out BTS and Nightbane and the WoD, AFMBE and CoC are big sellers, let alone the dozens of smaller games over the years.

I am confused how DR can still be considered a very good game if you see such troublesome issues in actual playability. Also what do you consider a 5-6/10 RPG and a 8-9/10 RPG?

I am confused why a headshot would be different than any other aimed attack. Are there rules for modifying AR based on the condition of the corpse?

The idea of running a haven with multiple characters per player is an excellent possibility to make a campaign much more playable.
Post Reply

Return to “Dead Reign™”