Mech-Viper Prime wrote:I guess some people don't like it when a gm actually uses NPCs to the fullest of his ability and present a challenge to players, guess so don't like that.
Nobody has a problem (okay, there are some people who cry a lot) when the GM uses an NPC to it's full potential when they're a relatively normal NPC or is at least an actual plot part of the campaign (even if its in response to a player's actions).
But when...say...the bartender you're messing with because you're character is kind of evil and he's giving you lip is suddenly a 20th level Demi-God who just happens to look like a fat old man and decided to retire to this particularly crappy town for literally no reason other than, "i r GM, u makez my ego hert! nao u diez!" then yeah, huge problem. Dislike, even.
When i play a game and i'm being a little $#*%, i have no problem with kharma or anything like that coming after me, i realize that evil is its own reward. However, most people on the street are no trained killers or even have families who would be motivated or effective at revenge. That's why there are people like the PC's, heroes, they deal with villains.