Blue_Lion wrote:Nightmartree wrote:Blue_Lion wrote:The only place I know of saying a mine can destroy wheels is the flavor text of a rolling thunder apc Juicer uprising. It does not say they are immune to the need to make a called shot to hit other than the main body or list any mechanics of how it deals damage to the wheels. Giving that the mine is primary a remote detonated mine in the vehicle and is intended to be used against moving vehicles. Striking with the mine like this would require timing, so could reasonably require a strike roll. Miss the roll and you either blow the mine before or after the vehicle is in range a called shot could then be used to hit other than the main body. (There is no statement that I know of that says mines do not need to make a called shot to hit other than the main body.)
In Triax there is a special missile that can target other than the main body but this an acceptation to the normal rule on missiles.
NG mines are triggered by proximity (x') or remote detonation, they are not contact mines. So the blast of a NG mine would be very much like a grenade hitting the main body. Basically normally the leg or wheel will not be in contact with the mine unless you find a way to detonate it when they are, something that would be hard to do with an left behind proximity detonated mine.
So you write all this basically saying "mines don't hit specific locations except for a specific called shot situation"
Blue_Lion wrote:How are the mines in questioned detonated?
NG AV mines detonate when a target comes within X feet, (X changes based on size of the mine.) or when remote detonated. If the robot or PA is 20 feet away why is it damaging the feet/leg and not the main body?
and then put this which basically says that the way the mine detonates determines what it hits with the example being that mines that explode when you aren't standing on them should hit main body...
i'm not sure exactly what your arguing besides maybe noting that some mines are proximity not pressure trigger and those would hit main body not legs? which is a similar situation to what i noted with bounder mines though a different trigger mechanism both would hit main body not legs.
Please explain how this is a conversation limited to contact mines? It seams to me at this point assuming we are talking about only contact mines is blatantly wrong.
I was in the first post talking about a rules related to mines hitting anything other than the main body and the second I straight up asked what mines you are talking about. As you never specified we where talking about a specific mine there was no reason for me to address anything other than the only time I know that the books mention a mine doing damage to any thing other than the main body.
So I was addressing RAW you replied appearing to want clarification of what I said so later post focused on clarifying the point of the RAW mine. If at this point you are only addressing contact mines then it would appear to me you where not in the same conversation. And your claims I was wrong because I was not addressing contact mines seams irrelevant to what was said.(I never addressed contact mines because there is nothing in the books stating they do damage to anything other than the main body that I know of. As we have a rule it takes a called shot or nat 20 to damage anything other than a main body simply assuming they do damage to the leg may be logical but does not appear to be in line with the rules.)
You posted back to back posts one of which says that "Mines do this according to the rules" and then one that says "mines detonating in this form should do this" one of these is saying book rules don't allow what your talking about (okay) and then the other is saying a mines method of detonation should determine what it hits (which i'd said shortly beforehand). There are numerous posts before discussing robots detonating mines by falling on them or stepping on them, which is implausible though I guess doable with proximity mines. So when you asked what mine, and then immediately followed it up with a mine and the assumption that we were using it I was more confused because you used an argument that was undermining your other point using that mine.
quite simply after everything else you'd said i'd forgotten you'd even asked about what mine because I was too confused trying to figure out what in the world you were saying.
Blue_Lion wrote:I was pointing out that a mine is not exempt to the need for a called shot, hit other than the main body. A command detonated mine can be with GM progative used with a called shot.
The second part I am pointing out how absurd the assumption they should be hitting the leg is. To my knowledge all mines standard rifts are proximity with NG having command/proximity mines. It is not setting a case to make mines immune to the needs a called shot. But pointing out why assuming they should it the legs with mines is flawed as rifts mines are stated as proximity when target comes within X'.
And this just cemented my belief that you weren't actually looking for an answer because AGAIN you argue for one thing that should be an absolute, and then the evidence you use in the next paragraph assumes that there is another way for damage to be dealt. Though i'll admit I missed the bolded line but your doing exactly that, your saying that the mines trigger device (Proximity) makes it absurd to damage the legs, that implies that its NOT absurd to damage the legs some other way with a mine. This falls in line with what everyone else was discussing before you started to zero in on proximity mines while saying mines only hit main body because of the rules, and then two seconds later telling us we are wrong because a proximity mine can't be in contact with someone's leg when it explodes.
If the rules say it can only hit main body stick to that, we'd have shifted to house rules. If its a matter of requiring contact with the item about to detonate (as we have seen can be done with placed explosives) then the mines we were discussing were not proximity mines from the start. In neither situation would our beliefs be absurd, and the only person who would be wrong would be my belief that i've seen a mine somewhere with explanation of how it will damage the feet/legs instead of main body. Finally you clearly state something, but still are saying i'm wrong (because at this point its really not about the original discussion at all) because you are discussing proximity mines and a specific situation to make "my" mine hit specific parts of a robot (gotta ask how they hit anything BUT legs) and that i'm not inline with the rules of how the game works. Only ONE of these things is actually relevant. The matter of the rules, which I would like to point out 1) there are cases in book of *gasp* explosives damaging specific parts of robots they are attached to 2) there is a nice rant in the CB1 about using common sense (refering to sdc characters shooting themselves in the head and GMs letting them do it because they have the sdc to take it, I feel it applies here nicely anyway) and 3) if it was decided that it was not applicable by the basic rules i'd discuss it as a house rule that's all assuming 4) I don't actually find that mine I remember, which may be a delusion but i'm still searching. This means that proximity mines and the case of a remote detonated mine requiring a called shot do not relate to the original discussion I was having before, they may have a place in this thread as anti-robot solutions, but they are NOT reasons to tell someone else they are wrong on their beliefs. Which is what this entire thing has been, you saying a matter that I was discussing with someone else was wrong because proximity mines don't work that way. If it wasn't you'd have just said the rules don't agree with that and none of this would have happened.
and now I've spent I don't know how long typing thing but its now 6 AM and I was ready for bed at 2,so goodnight