Search found 318 matches

by Shadow Wyrm
Fri Jan 15, 2010 12:46 pm
Forum: Rifts®
Topic: Corrupting a Millenium tree
Replies: 6
Views: 1127

Re: Corrupting a Millenium tree

I do beleave the Dark MT got that way for to reasons. 1 Just kind of bad luck, it grew in a spot that didn't allow for potential allies. The Black Forest in Rift's is the home to many evil creatures. 2 Time, the evil creature of the Black Forrest had the time to currupt the tree, it didn't grow that...
by Shadow Wyrm
Fri Jan 15, 2010 12:41 pm
Forum: Rifts®
Topic: New Government uses Dimensional Travel
Replies: 26
Views: 929

Re: New Government uses Dimensional Travel

For my canon of Tolkeen, I have them with a few off world allies from the Aliens Unlimited book. They also have off world bases for resorses. It works great and it makes sense.
by Shadow Wyrm
Fri Jan 15, 2010 12:37 pm
Forum: Rifts®
Topic: Bionic or Biotic...??
Replies: 60
Views: 2109

Re: Bionic or Biotic...??

I'd go with the Biotic also, much more powerfull and better weapons and gear.
by Shadow Wyrm
Thu Jan 14, 2010 1:54 pm
Forum: Rifts®
Topic: Bio-wizard Weapons
Replies: 1
Views: 163

Re: Bio-wizard Weapons

I'd think so, but I'm not sure.
by Shadow Wyrm
Thu Jan 14, 2010 1:35 pm
Forum: Palladium Fantasy RPG®
Topic: How would you overhaul PF?
Replies: 22
Views: 5368

Re: How would you overhaul PF?

I do whole new art work for PFRPG, alot of its nice, but it's old fashioned and there is better artists out there now. I would keep the basic HTH styles,but ad class and race based add-on's, like physical skills are now. I would make the would bigger. Keep it the same as it is now for the most part,...
by Shadow Wyrm
Mon Jan 11, 2010 2:41 pm
Forum: Rifts®
Topic: Vampire Kingdoms revised with brand new sourcebook!
Replies: 273
Views: 11611

Re: Vampire Kingdoms revised with brand new sourcebook!

Make vampire much more like characters in the game world rather than the plug n play monsters they are now. I think you're totally missing the boat here on this statement. In Rifts Vampires are monsters. They aren't the cuddly weepy Anne Rice/Twilight Vampires. They are inhuman monsters who serve a...
by Shadow Wyrm
Sun Jan 10, 2010 3:02 pm
Forum: Rifts®
Topic: Rifts: The West Coast- New Haven, Quakezone, Ashfall:fanmade
Replies: 110
Views: 7868

Re: Rifts: The West Coast- New Haven, Quakezone, Ashfall:fanmade

taalismn wrote:Brutal and thorough. You did your geography homework well.
:ok:

Yes. Yes. Thanks for picking up an atlas, I wish people a Palladium did that.
by Shadow Wyrm
Sun Jan 10, 2010 1:47 pm
Forum: Rifts®
Topic: Rifts: The West Coast- New Haven, Quakezone, Ashfall:fanmade
Replies: 110
Views: 7868

Re: Rifts: The West Coast- New Haven, Quakezone, Ashfall:fanmade

I just started to read though the material and I noticed that you made the Cal. Central Valley a an inland sea, cool, I like to see people put one there in there games. Since, if the sea level did rise as much as they say there would be one there. and one little correction San Jose is the major city...
by Shadow Wyrm
Sun Jan 10, 2010 1:36 pm
Forum: Rifts®
Topic: Vampire Kingdoms revised with brand new sourcebook!
Replies: 273
Views: 11611

Re: Vampire Kingdoms revised with brand new sourcebook!

To get Vampires up to RUE speed, if you really think it's needed, I feel there are two simple changes. 1) Make their HP, SP, and other stats like the Tarlock in Skrapers. They get more powerfull as they age. A level based progression for the vamps like the Tarlock would make perfect sense,and would ...
by Shadow Wyrm
Sat Jan 09, 2010 2:34 pm
Forum: Rifts®
Topic: Dark Power Unleashed
Replies: 26
Views: 922

Re: Dark Power Unleashed

Always room for another dark and powerfull creepy crawlly IMHO, bring it on.

They just need to pick a magic rich area to build a powerbase be for they get going though. I do beleave the cost of casting Deific powers is reealated to the power you have on a given area.
by Shadow Wyrm
Sat Jan 09, 2010 2:30 pm
Forum: Rifts®
Topic: Strongest mage?
Replies: 72
Views: 5196

Re: Strongest mage?

Shifters are trained by other shifters and usually belong to a guild at least for some part of their lives. Guilds have libraries and why own the China book if you can't go there? In Rift dimensional builder Shen wu recieve no bonuses to battle of wills while some other creatures can recieve up to ...
by Shadow Wyrm
Sat Jan 09, 2010 2:25 pm
Forum: Rifts®
Topic: How do you use Archie3 in your games?
Replies: 12
Views: 469

Re: How do you use Archie3 in your games?

Sometimes ARCHIE 3 is a secret benafactor or an taganist in my game. But I never mention that is was him, because no PC is supposed to know any about anything about him, so I keep him a personal secret when I use him in any way.
by Shadow Wyrm
Sat Jan 09, 2010 2:20 pm
Forum: Rifts®
Topic: Whats so wrong about humans?
Replies: 57
Views: 2029

Re: Whats so wrong about humans?

When it comes to people not liking humans I blame the GM. Human supremicy is supposed to be common place on Rift's Earth. Not because use humans are all a bunch of raceists at heart,but becuase RE is such a dangerous place. People tend to trust only their own in times of great danger, and RE is in g...
by Shadow Wyrm
Fri Jan 08, 2010 12:13 pm
Forum: Rifts®
Topic: Dealing With Regeneration
Replies: 13
Views: 470

Re: Dealing With Regeneration

Regeneration can be a problem. DU or U rounds and phase tech are the best way to put a slow it down for a while. A your enemies having these things all the time isn't fair to the PC though. I've found that an extra baddie poping in now and then in the middle of the regeneration time usefull,but if d...
by Shadow Wyrm
Fri Jan 08, 2010 12:03 pm
Forum: Rifts®
Topic: Shifter question
Replies: 16
Views: 1241

Re: Shifter question

airdale91 wrote:I'm look at creating a Shifter, somewhere between Good and Selfish. My question is about what Races/R.C.C.'s would be best for this O.C.C.??

Thanks for the info...

Get D-Bees of North America, there are a couple of good choises in it. The Dewtani, D'norr Devilmen, and Dramins are good choises.
by Shadow Wyrm
Fri Jan 08, 2010 2:07 am
Forum: Rifts®
Topic: ??? hemets and optics
Replies: 3
Views: 245

Re: ??? hemets and optics

In your opinion do MDC hemets interfere with a characters visiual sense. If I were trying to create a more relistic game enviroment, should wearing a helmet get a penalty for the characters visual perception. No, considering most MDC enviromental helments actually have full-spectrum cameras to take...
by Shadow Wyrm
Fri Jan 08, 2010 1:23 am
Forum: Rifts®
Topic: ??? hemets and optics
Replies: 3
Views: 245

??? hemets and optics

In your opinion do MDC hemets interfere with a characters visiual sense. If I were trying to create a more relistic game enviroment, should wearing a helmet get a penalty for the characters visual perception.
by Shadow Wyrm
Thu Jan 07, 2010 1:32 pm
Forum: Guild of Magic & Psionics
Topic: Immobilize vs. A Mac Truck
Replies: 5
Views: 2819

Re: Immobilize vs. A Mac Truck

The Beast wrote:
drewkitty ~..~ wrote:It would stop everything that entered the cone, but would not stop wreckage from moving out from the sides or over the top.

Wreckage all over the place, and secondary crashes.


I'm going with this one.

I agree also, when you read the spell discription it's pretty clear how the spell works.
by Shadow Wyrm
Thu Jan 07, 2010 1:30 pm
Forum: Guild of Magic & Psionics
Topic: Legandry Spells
Replies: 16
Views: 6526

Re: Legandry Spells

As of RUE a Rifter can start with the spell of legend Leyline Resurrection at 1/2 cost. Kinda makes you wonder why they call them "spells of legend" if a class can start with 1. Because at the time it was a new spell. AMC used to be one in the 1st Ed of PFRGP , but ended up becoming a reg...
by Shadow Wyrm
Wed Jan 06, 2010 2:23 pm
Forum: Splicers®
Topic: The Technojacker Revisited
Replies: 19
Views: 9891

Re: The Technojacker Revisited

TJ's would make a great sourcebook, but lets hope they do something else first.
by Shadow Wyrm
Wed Jan 06, 2010 2:19 pm
Forum: Guild of Magic & Psionics
Topic: Diverting Rifts?
Replies: 6
Views: 3192

Re: Diverting Rifts?

Is there any printed way to redirect where a Rift would go to? In the game I am currently playing in the minion war has started, with hundreds of enormous Rifts popping up all over the world. I was trying to figure out what to do about that when I started reading the Aftermath book I had borrowed f...
by Shadow Wyrm
Wed Jan 06, 2010 2:10 pm
Forum: Rifts®
Topic: High tech devices in SDC settings
Replies: 28
Views: 758

Re: High tech devices in SDC settings

A 30mm round has 40,000 ftlbs. of energy, so I would say that they kill the tank.
by Shadow Wyrm
Wed Jan 06, 2010 2:03 pm
Forum: Rifts®
Topic: New kind of Borg
Replies: 55
Views: 4413

Re: New kind of Borg

That's cool,but we need more.
by Shadow Wyrm
Wed Jan 06, 2010 1:50 pm
Forum: Rifts®
Topic: The best Character Class in Rifts...........
Replies: 55
Views: 33486

Re: The best Character Class in Rifts...........

Balabanto wrote:
Baruch wrote:True Atlantean Zapper


Why have a True Atlantean Zapper when you could have a Rahu-Man?

Rahu-Man, martial artist, murder mage.
by Shadow Wyrm
Wed Jan 06, 2010 1:49 pm
Forum: Rifts®
Topic: Vampire Kingdoms revised with brand new sourcebook!
Replies: 273
Views: 11611

Re: Vampire Kingdoms revised with brand new sourcebook!

I want vampires to be feared again, like they were when VK came out.
by Shadow Wyrm
Wed Jan 06, 2010 1:48 pm
Forum: Rifts®
Topic: Dunscon and the Fed of Magic
Replies: 18
Views: 558

Re: Dunscon and the Fed of Magic

Grell wrote:I voted yes. Just outsource the job to another Republican hit squad and send him the way of his father.

That would be poetic.
by Shadow Wyrm
Wed Jan 06, 2010 12:51 pm
Forum: Rifts®
Topic: Dunscon and the Fed of Magic
Replies: 18
Views: 558

Re: Dunscon and the Fed of Magic

I'd have to go with killing Dunscon really wouldn't do much at all. Before he returned the FoM was sitting around longing for the past. If something happened to Dunscun now, the FoM would fall back into it's funk. Maybe there would be a short burst of action towards the CS, or who ever was responsib...
by Shadow Wyrm
Tue Jan 05, 2010 10:42 pm
Forum: Rifts®
Topic: What is the highest strength? and damage?
Replies: 6
Views: 309

Re: What is the highest strength? and damage?

Normal PS limits out at 45, why? I have no idea. Sounds fine for humans,but when you start throwing d-bees, aliens, and ogers in the mix, I think its broken.
by Shadow Wyrm
Tue Jan 05, 2010 3:52 pm
Forum: Guild of Magic & Psionics
Topic: Benefits of Dance of Blessing Weapons
Replies: 2
Views: 1872

Re: Benefits of Dance of Blessing Weapons

Dance of Blessing Weapons (WB: Africa and in the Book of Magic) It is a little high at 890 P.P.E. but you get alot out of the dance/ritual. Able to get one weapon or armor per level. "Most" weapons double in damage and inflict M.D. on M.D.C. foes (and materials) and SDC damage v.s. SDC/HP...
by Shadow Wyrm
Tue Jan 05, 2010 3:50 pm
Forum: Guild of Magic & Psionics
Topic: Diverting Rifts?
Replies: 6
Views: 3192

Re: Diverting Rifts?

yes
Rifter 15, Divert Portal.
by Shadow Wyrm
Tue Jan 05, 2010 3:29 pm
Forum: Rifts®
Topic: High tech devices in SDC settings
Replies: 28
Views: 758

Re: High tech devices in SDC settings

MD Tech unfortunatelly dosn't translate to an SDC setting without making drastic changes. Converting MD to a 1:10 ratio insted of 1:100 helps work it out. Ruling usefull magic like sub-partical acceleration (generally used for recharging E-clips) is no longer powerfull enough to recharge e-clips, is...
by Shadow Wyrm
Tue Jan 05, 2010 2:28 pm
Forum: Rifts®
Topic: Disguising yourself as CS and attacking Quebec
Replies: 99
Views: 2423

Re: Disguising yourself as CS and attacking Quebec

If you could manage to get a Mind melter to tweek the minds of a active duty platoon, you would have a better chance of pulling off such a scam.
by Shadow Wyrm
Tue Jan 05, 2010 2:24 pm
Forum: Rifts®
Topic: Strongest mage?
Replies: 72
Views: 5196

Re: Strongest mage?

The Galactus Kid wrote:
RoadWarriorFWaNK wrote:Lord Magus. Isn't that the one that starts with all illusion spells and eventually turns into a supernatural creature? That's my pick.

Yup. They're pretty rad.

I would have to say Lord Magus or Shifter.

If you rate a mage by hhigh level spells the High Mangus is far more powerful.
by Shadow Wyrm
Tue Jan 05, 2010 12:47 pm
Forum: Rifts®
Topic: Lockpicking with a Full Conversion Cyborg?
Replies: 14
Views: 431

Re: Lockpicking with a Full Conversion Cyborg?

I've always ruled in my games that the borgs' penanties are for the regular hands. In the case of micro-manipulators I drop the negatives and just give them a +5%, there is no reason to keep the penalties for the big borg hands.
by Shadow Wyrm
Tue Jan 05, 2010 12:43 pm
Forum: Rifts®
Topic: WB ?: Delta Blues
Replies: 14
Views: 406

Re: WB ?: Delta Blues

VooDoo is the third book. The first book in the series should be covering the Mississippi River and the River Delta. Well, thats pretty cool. I like the idea of a book on the Mississippi River. It's certainly big enough to warrent it's own book. You said the third book is on Voodoo, whats the secou...
by Shadow Wyrm
Mon Jan 04, 2010 5:03 pm
Forum: Rifts®
Topic: Out of curiosity....favorite/best/most cost-effective PA?
Replies: 20
Views: 1458

Re: Out of curiosity....favorite/best/most cost-effective PA?

Triax Preditor, just like the SAMAS,but the CS won't shoot you on sight and unlinited ammo for your main weapon.
by Shadow Wyrm
Mon Jan 04, 2010 4:26 pm
Forum: Splicers®
Topic: Splicer sourcebook what would you like to see?
Replies: 74
Views: 26524

Re: Splicer sourcebook what would you like to see?

Any Slicers sourcebook would be great,IMHO. A book with Slappies creations in it would be good, I know that some were published in the Rifter,but more would be good. The "War on the Hard Roads" would be the best new thing I would like to see, if Palladiium really wanted to do something gre...
by Shadow Wyrm
Tue Dec 22, 2009 6:12 pm
Forum: Rifts®
Topic: Bonus die to extraordinary attribute:
Replies: 40
Views: 2362

Re: Bonus die to extraordinary attribute:

I do believe thats a humans only rule, but the question has never really been answered as far as I know.
by Shadow Wyrm
Tue Dec 22, 2009 6:06 pm
Forum: Rifts®
Topic: Native American Classifications
Replies: 9
Views: 382

Re: Native American Classifications

I to am not a huge fan of the stricked classes of the Native Americans in Rift's, but I do like the classes for them in general. I would of liked to see 2 books on them myself, or atleast a couple of sourcebooks for Spirit West.
by Shadow Wyrm
Tue Dec 22, 2009 6:00 pm
Forum: Palladium Fantasy RPG®
Topic: Alchemists and Weapons
Replies: 14
Views: 2298

Alchemists and Weapons

I've been pondering weapons in PF. I feel they have got the short end of the stick when it comes to Alchemist. PF tends to modify exsisting weapons with magic, which is cool, but really misses the magic boat in my opinion. When you add magic a whole would of strange weapons can come into play, like ...
by Shadow Wyrm
Mon Dec 21, 2009 8:28 pm
Forum: Rifts®
Topic: Altantis's abilities to enhance Armors an weapons.
Replies: 21
Views: 617

Re: Altantis's abilities to enhance Armors an weapons.

Arccording the the Splynn book they have very, very little knowledge of Techno-wizardry. It is pretty much exclusively bio-wizardry. Of course they then went an printed several TW vehicles in the same book, so you can take that with a grain of salt. I still use the origanal WB for most of Atlantis,...
by Shadow Wyrm
Mon Dec 21, 2009 8:04 pm
Forum: Rifts®
Topic: Altantis's abilities to enhance Armors an weapons.
Replies: 21
Views: 617

Re: Altantis's abilities to enhance Armors an weapons.

I treat Atlantis as being able to do whatever they want, but there area of specialty is Bio-Wizardry and Techno-Wizardry.
by Shadow Wyrm
Mon Dec 21, 2009 7:59 pm
Forum: Rifts®
Topic: Questions about Witches
Replies: 70
Views: 1747

Re: Questions about Witches

A question came up to me the other day and I haven't been able to find the answer in PFRPG's Main Book, CB1, or Dark Conversions. Can a spell-caster make a deal with a AI to become a witch and even more powerful. I could see a truly diabolic sorcerer doing just this to become more powerful. I would...
by Shadow Wyrm
Mon Dec 21, 2009 2:07 pm
Forum: Palladium Fantasy RPG®
Topic: Dragon hunters of Kremakrilon
Replies: 6
Views: 1422

Re: Dragon hunters of Kremakrilon

Gnome dragon hunter sounds like something I would need to clean out of my toes.
by Shadow Wyrm
Mon Dec 21, 2009 2:04 pm
Forum: Palladium Fantasy RPG®
Topic: Could it be...
Replies: 3
Views: 888

Re: Could it be...

Yes it does sound like there is more PFRPG coming. I would like to see them finish Land of the Damned first,but thats kinda a given. As far as what Kev has planned, all I can say is, I hope it comes out on time. As far as some calling it an Avitar rip-off when it comes out, well he should of got to ...
by Shadow Wyrm
Mon Dec 21, 2009 1:33 pm
Forum: G.M.s Forum
Topic: Different kinds of aberrant villians.
Replies: 19
Views: 4966

Re: Different kinds of aberrant villians.

So I definitely want the villain of my campaign world to be aberrant evil. He's flamboyant and loves life, but still does commit evil acts such as the occasional major disaster in the interests of creating a more organized empire, i.e the ends justifies the means. He is still egotistical, decadent ...
by Shadow Wyrm
Mon Dec 21, 2009 1:06 pm
Forum: Rifts®
Topic: Separatist Cyberknights - Sir Rigeld Baltacle
Replies: 3
Views: 435

Re: Separatist Cyberknights - Sir Rigeld Baltacle

There is all ready a divion in the cyber-knights, but they didn't name the leaders of the Cyber-Knights that went to Tolkeen.
by Shadow Wyrm
Sun Dec 20, 2009 10:38 pm
Forum: Rifts®
Topic: Plausible Reason
Replies: 111
Views: 17498

Re: Plausible Reason

Anyone can be victum of an assassin, it just depends on how badly you want them dead.
by Shadow Wyrm
Sun Dec 20, 2009 9:25 pm
Forum: Rifts®
Topic: How would YOU.. Change Palladiums Vampire ?
Replies: 58
Views: 2033

Re: How would YOU.. Change Palladiums Vampire ?

I've totally ditched the cross thing in my game,works great.
by Shadow Wyrm
Sun Dec 20, 2009 1:59 pm
Forum: Rifts®
Topic: Legal Vampire/Soul Harvester/Necromancer With THOUSANDS o HP
Replies: 60
Views: 3003

Re: Legal Vampire/Soul Harvester/Necromancer With THOUSANDS o HP

This is a fully leagal character, IMO, but highly unlikely. All these week 30 level Lizsard Mages running around getting punked by a Harvester sounds a bit off.

Great way to make an NPC though.

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